My map seems to be returning with the following error:
Weapon index mismatch for 'g36c_gl_mpgl_g36c_mp'
This error crashes the server.
Although this only started happening after I added Oldschool Mode, and only happens when I do a console
/fast_restart or the map tries to switch to the
next round, which is basically a fast restart. It does not matter what gametype is playing, it happens on all gametypes. All gametypes have been tested and run great.
The funny thing is, I don't even have this model anywhere in my map. Since it only started happening after I added Oldschool Mode, I'm guessing it has something to do with that. The only weapon pickups I have for Oldschool Mode are as follows:
Quote:
Loading model weapon_rpg7... successful.
Loading model weapon_winchest1200... successful.
Loading model weapon_usp_silencer... successful.
Loading model weapon_mini_uzi_silencer... successful.
Loading model weapon_m82... successful.
Loading model weapon_claymore_no_legs... successful.
Loading model weapon_m67_grenade... successful.
Loading model weapon_m40a3... successful.
Loading model weapon_remington700... successful.
Loading model weapon_us_smoke_grenade... successful.
Loading model weapon_concussion_grenade... successful.
Loading model weapon_c4... successful.
Loading model weapon_p90_sd... successful.
Loading model weapon_mp5sd... successful.
Loading model weapon_mp44... successful.
Loading model weapon_benelli_super_90... successful.
Loading model weapon_m60... successful.
Loading model weapon_m14_mp... successful.
Loading model weapon_m16gr_sp... successful.
Loading model weapon_dragunov... successful.
Loading model weapon_g3... successful.
Loading model weapon_g3_silencer... successful.
Loading model weapon_c4_mp... successful.
Loading model weapon_ak74u_supressed... successful.
Loading model weapon_ak47_grenadier... successful.
Loading model weapon_saw... successful.
This error consists of 2 models:
g36c_gl_mp
gl_g36c_mp
Here is a similar problem I found on some other forums
Quote:
GUY #1
At the end of a round of S&D as its starting the next round i get this error
Error: Index Mismatch for weapon "ak47_mp_silencerak47_mp_acog"
I'm loading in custom weapons for my bots.. however.. even with no bots spawned i still get this error.
Anyone seen this before???
----------------------
GUY #1
hmm, it seems to be caused by just precaching weapons files... i dont even use them just precache to get this to happen... perhaps there's some conflict in the stats system i'm unaware of....
----------------------
GUY #2
It looks like you're trying to use a weapon named "ak47_mp_silencerak47_mp_acog" which does not exist.
You've got 2 weapons here and you try to process it as a single weapon.
----------------------
GUY #1
I'm not doing anything with it in script.
If you make an empty mod that all it does is precache a weapon file, play s&d on showdown and wait for the round to end, you will get that error.
So thats the whole section I found on this problem. I also found something else like this having to do with the new 1.6 patch. I'm still using 1.5, so I know it has to be a mod conflict or something having to do with Oldschool Mode.
When I tested the map, I ran it on AWE4 from another machine and connected to it that way. Logged in as Admin and did
/rcon fast_restart ... got the error. No error when I did
/rcon map_restart. Then I tried it by simply running my MP game. Clicking on mods, tried AWE4, ModWarefare, and customMaps... all returned with the same error using
/rcon fast_restart. Which leads me to believe that its not a mod problem, it must be a map or gametype conflict. I wouldn't care so much about it but if someone is playing the map, and their server uses a gametype that is round based and it tries to switch rounds, the server crashes...thats no good.
I guess my first troubleshoot will be to make a copy of my .map and in the copy I can remove all Oldschool entities, basically remove the gametype from my map and see if its Oldschool causing the static. I suppose if its not, I'll do the same for all gametypes till I find the problem, but if anyone knows whats the cause please let me know. I will even try adding one or both of those models to see if that fixes the problem.
Anyone know whats going on here?