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Moderators: foyleman, Foxhound, StrYdeR, techno2sl, batistablr, Welshy, supersword, playername
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Author Topic: MODSOnline Takes a Trip To Treyarch
StrYdeR
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Category: In The News
Posted: Sunday, Jun. 15, 2008 10:21 am
Sorry Sparks - sorted that out...

@Eladd - unfortunately i cannot comment on that...yet

@techno2sl - i will definitely be talking about what i am allowed to on Modsonair - as well as in forum posts...again - as i am allowed to. FYI there are members of GMI still with Treyarch, which should obscurely answer your question....

[angryalien]
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rakekniven
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Posted: Sunday, Jun. 15, 2008 03:02 pm
Chris, you should have told me he was there, I could have launched a massive nerf rocket assault from my side of the building.lol [2guns][machine_gun][lol]

edited on Jun. 15, 2008 03:04 pm by rakekniven
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Eladd
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Posted: Monday, Jun. 16, 2008 06:50 am
StrYdeR writes...
Quote:
@Eladd - unfortunately i cannot comment on that...yet
[angryalien]
Its all cool [cry][tongue] Not like weve had cod4 for 2 years already or anything [rolleyes] Its great COD5 is coming. Pleased you guys were able to see it. For now, Im happy to keep playing COD4 and map for it [thumbs_up] Cant have any other COD distractions at the moment [machine_gun]
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Chris_P
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Posted: Monday, Jun. 16, 2008 12:41 pm
rakekniven writes...
Quote:
Chris, you should have told me he was there, I could have launched a massive nerf rocket assault from my side of the building.lol [2guns][machine_gun][lol]

edited on Jun. 15, 2008 03:04 pm by rakekniven


Damn!!! I'm soooo sorry Rake! I don't know why I didn't think to let you know....
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techno2sl
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Posted: Monday, Jun. 16, 2008 12:59 pm
Here's a question for Stryder or anyone else who was at Treyarch recently:

Was there any kind of evidence of Naval models, units or textures in the game?

I'm currently working on a Royal Navy ship for COD4, as COD5 however is in the pacific theatre of world war two, where naval battles (midway, pearl harbour etc) were very specific, it could benefit my project. (mainly with textures).
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rakekniven
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Posted: Monday, Jun. 16, 2008 03:12 pm
Unfortunatly, I could tell you, then I would have to kill you.
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techno2sl
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Posted: Tuesday, Jun. 17, 2008 05:25 am
Unfortunatly, I will have to kill you, if you do not tell me.

lol, well the thing is, texturing and model placement is a heck of alot of work when theres over 1000 rooms to work on! So you would be saving me alot of time and effort.

Well I think I've learned enough from splinter cell games over the years... I'm going to go sneak into Treyarch.. shhh
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