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Forum: All Forums : Call of Duty
Category: CoD+UO Map + Mod Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: mp_farmhouse1_2 for CoDUO
(R)ough(R)ider
General Member
Since: Mar 8, 2004
Posts: 67
Last: Nov 12, 2004
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Nov. 9, 2004 09:39 pm
The latest version of my map, mp_farmhouse1_2, is almost complete. I changed the lighting so that it is less dark, and added a bonfire. I fixed the dom gametype, so it should work. If you want to test the map and/or give me some final comments please post here. Basically, it is very similar to 1_1, besides the lighting and other non-geometric changes.

By the way, I started a new map, mp_subterranean, but in an unfortunate accident everything but the prefabs were deleted [mad]. I am starting over, and since it is a fairly large map with two distinct areas, it would be easier and less time consuming if someone could help me. I will give more info if anyone is interested.
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getmapsfergy
General Member
Since: Mar 15, 2004
Posts: 42
Last: Mar 24, 2005
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Level 2
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Nov. 9, 2004 10:15 pm
hey me and the guys will be more than willing to test out the new changes.
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flump
General Member
Since: Feb 13, 2004
Posts: 3
Last: Nov 10, 2004
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Level 0
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Nov. 9, 2004 10:55 pm
Where abouts is that map based?

Whats the set out.
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(R)ough(R)ider
General Member
Since: Mar 8, 2004
Posts: 67
Last: Nov 12, 2004
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Nov. 9, 2004 11:33 pm
Download mp_farmhouse1_1. It is the previous version of my map, and much of it is the same. The background info on the map is a small farmhouse in the bocage area outside of Carentan, near to a highway used to bypass Carentan.
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
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Level 6
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Nov. 9, 2004 11:39 pm
This is one nice looking map can't wait to see it finished [biggrin]
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deadelvis
General Member
Since: Nov 9, 2004
Posts: 47
Last: Dec 22, 2008
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Level 2
Category: CoD+UO Map + Mod Releases
Posted: Wednesday, Nov. 10, 2004 07:01 am
We have been hosting mp_farmhouse1_1 for a few days on our server and we love it. We are happy that you are making it brighter and adding some fire tho. It was just a little dark.
I am interested in adding the UO gametypes to other custom maps, could anyone direct me to some knowledge on that subject?

I modded for mohaa and could add mefy's ctf to any custom map, so I thought I would investigate adding dom or ctf to some custom call of duty maps.

thx, elvis

www.fm20.com

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flump
General Member
Since: Feb 13, 2004
Posts: 3
Last: Nov 10, 2004
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Level 0
Category: CoD+UO Map + Mod Releases
Posted: Wednesday, Nov. 10, 2004 04:22 pm
i meant where is subterranean based and its lay out [ohwell]
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(R)ough(R)ider
General Member
Since: Mar 8, 2004
Posts: 67
Last: Nov 12, 2004
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Thursday, Nov. 11, 2004 03:50 am
Sorry, thought you meant mp_farmhouse lol . MP_Subterranean is based not on any historical data, but a place similar to this could have existed. It is basically a big snowy valley, fairly open, with roads, and steep, cliff-like hills. On top of these ridges are bunkers looking down on the roads and frozen river. All of the nine(as of right now) bunkers are connected by either cavelike tunnels or manmade tunnels. This is only half of the map. The other half is a large underground facility with a labrinth of personel catwalks and tunnels and vehicle-accesible areas. The pinnacle of this level is the underground lake, with cliffs on both sides, excellent for sniping. The size of this map will be a little larger than mp_foy, with caverens, vehicles, bunkers, special effects (bombs open secret areas) and more! So, as you can see, since about 5 hours of work were deleted, im am somewhat setback. Any help would be appreciated.
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getmapsfergy
General Member
Since: Mar 15, 2004
Posts: 42
Last: Mar 24, 2005
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Level 2
Category: CoD+UO Map + Mod Releases
Posted: Thursday, Nov. 11, 2004 03:55 am
man...it takes me 5 hours to make a complete building...and a small one at that...with all the mittered corners, and getting the textures right and everything. But I know you will keep up the good work!
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twitch
General Member
Since: Jun 15, 2002
Posts: 63
Last: Sep 3, 2006
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Friday, Nov. 12, 2004 09:26 pm
looking forward to this brighter version
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