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Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: adding objectives?
the_mercenary
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Since: Apr 25, 2008
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 09:43 am
Does anyone know how to activate an objective? I tried a couple of times but it just don't work.
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foyleman
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 11:38 am
are you referring to triggering an entity in Doom 3?
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the_mercenary
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 11:45 am
foyleman writes...
Quote:
are you referring to triggering an entity in Doom 3?


Just found out how to add an objective:D, but tnx for the response. Just started a week ago with programming so you will probaly hear a lot of me
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foyleman
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 11:49 am
hehe great.
I hope I can help as it's been about 2 years since I picked up doom 3. [tongue]
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the_mercenary
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 11:56 am
foyleman writes...
Quote:
hehe great.
I hope I can help as it's been about 2 years since I picked up doom 3. [tongue]


Well your tutorials helped me a lot already[wink], to bad you can't make a tutorials of every little thing you can do. But maybe you can tell how to add corpses like you find in sp maps.
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foyleman
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 12:11 pm
corpses should just be models, static models placed where you need them.
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the_mercenary
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Category: DOOM III Mapping
Posted: Saturday, May. 10, 2008 12:40 pm
foyleman writes...
Quote:
corpses should just be models, static models placed where you need them.


And where can you find those static models? i pressed on the models button in the entity window but i can't find static models.
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