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Forum: All Forums : Call of Duty 4
Category: CoD4 Offsite Links
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Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: prag - procedural random arena generator
hereticia
General Member
Since: Jun 16, 2006
Posts: 31
Last: Apr 16, 2008
[view latest posts]
Level 2
Category: CoD4 Offsite Links
Posted: Wednesday, Apr. 16, 2008 03:11 am
All, I've made a tool for CoD4 called "prag" (procedural random arena generator) It writes map files, and optionally it also creates the handful of other files needed to get a map working. It can be used to generate just a skybox and a terrain, or a playable urban map that includes roads, buildings, and randomly placed entities. It has support for deathmatch, tdm, and sabotage game types for now. It includes a very simple GUI for choosing a config file to use and a map name to create.

You can find it here:
http://pragfps.blogspot.com/

This is similar to the cod2gen program I wrote, but is implemented in a completely different way, and is a total rewrite (in javascript instead of C). The idea is to make maps in a more realistic urban style than cod2gen did.

edited on Apr. 15, 2008 11:12 pm by hereticia
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