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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [WIP]mp_chateau
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 07:41 pm
hello all

here are some screenshots of the map |ZERO|Bilko and I have been working on. This was originally released to COD2 and is now being ported over to COD4 with a more modern/worn-down look to it



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Arkadian
General Member
Since: Jan 27, 2008
Posts: 102
Last: Aug 23, 2009
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Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 08:35 pm
Wow Looks really good man!. [thumbs_up]. Cant wait to see what its like on the inside.

Always been a fan of this map in CODUO, So looking forward to adding this to my server :D . Keep up the good work!

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batistablr
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Since: Jul 13, 2005
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Level 8
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Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 09:04 pm
Wow! Probably the best of all of them. Looks very great! Keep up the good work. [thumbs_up]
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BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 09:14 pm
thx for the comments [biggrin]

i will begin the inside soon, just need to finish some more of the outside and maybe convert the path into meshes so it looks a bit nicer

ill do my best to keep you guys updated
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ITOE_MC
General Member
Since: Sep 3, 2006
Posts: 342
Last: Nov 12, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Apr. 13, 2008 07:19 pm
Quite impressive so far. I'm looking forward to it.

Too bad there's no suit of armor model in CoD4. [cry]
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Apr. 13, 2008 07:22 pm
Needs cover.
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sgtbilkothe3rd
General Member
Since: Mar 3, 2006
Posts: 115
Last: Mar 1, 2009
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Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Apr. 13, 2008 08:51 pm
Bloody and I spent considerable time on the cod2 version, glad you guys are liking it so far.

I wouldn't call our map a port, as we didn't use any tools to copy over x_model positions or anything from the original map, it was all actually done from scratch. We didn't even use the view_pos command in console ( I never knew about it until our map was about 95% complete.) So I guess I would be inclined to call it a "tribute map".

I hope that the level of detail we maintained in our tribute map is apparent to fans of the original map in COD1 and CODUO.

Looking forward to the chance to try it out with the modding community...
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BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Tuesday, Apr. 15, 2008 01:43 am
Sparks. writes...
Quote:
Needs cover.


Don't worry i will add more cover, just getting the main decal/brush texturing done

Update:

Changed worldspawn settings, imo its so much better. Got some of the inside done




























Well as you can tell alot more work is needed. I plan on adding more ivy along the outside walls, and more decals to the inside once i finished the main decals which are causing me much annoyance :-\

As always tips and suggestions are always appreciated [biggrin]


edited on Apr. 14, 2008 09:44 pm by BloodySoldier
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