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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: blocking off lights
s4ntiago
General Member
Since: Dec 18, 2006
Posts: 151
Last: Feb 10, 2011
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Thursday, Apr. 3, 2008 10:59 pm
Is there a way I can block off lights so that at one place in the map the player can't see them when he is below them. But when he is up at the same level as the lights they cast light?


Like so:


LIGHTS
======== (blocker?)



PLAYER/LIGHTS for this section of the map

hope that makes sense.
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|DA|DarkDilbert
General Member
Since: Jun 5, 2006
Posts: 675
Last: Apr 29, 2008
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Level 6
Category: CoDUO Mapping
Posted: Thursday, Apr. 3, 2008 11:27 pm
Not sure I understand you. What is it you're trying do with these lights exactly?
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Lee
General Member
Since: Jan 20, 2006
Posts: 136
Last: Feb 10, 2010
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Level 4
Category: CoDUO Mapping
Posted: Thursday, Apr. 3, 2008 11:44 pm
I believe that would be "occluder"

might be wrong
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s4ntiago
General Member
Since: Dec 18, 2006
Posts: 151
Last: Feb 10, 2011
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Level 4
Category: CoDUO Mapping
Posted: Friday, Apr. 4, 2008 09:46 pm
errm...i'll make a screenshot in a few minutes.
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