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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Items in random differnt spots ever game?
MrSmart
General Member
Since: Aug 4, 2002
Posts: 93
Last: Aug 20, 2002
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Level 3
Category: SoFII Mapping
Posted: Monday, Aug. 12, 2002 04:42 am
Is it possible? If so how?

Thanks
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MrSmart
General Member
Since: Aug 4, 2002
Posts: 93
Last: Aug 20, 2002
[view latest posts]
Level 3
Category: SoFII Mapping
Posted: Monday, Aug. 12, 2002 04:46 am
Avtually, I worded that wrong..

I need items placed throughout the map that respawn themselves after a set amount of time, but respawn in a differnt, random location..
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narc
General Member
Since: Dec 1, 2001
Posts: 1204
Last: Dec 31, 2006
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Level 8
Category: SoFII Mapping
Posted: Monday, Aug. 12, 2002 05:07 am
its not possible -- the mandown mod could add this capability eventually. thats why if you have a good suggestion like this to post it in the coders forum so slowjusko can see it ;)
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MrSmart
General Member
Since: Aug 4, 2002
Posts: 93
Last: Aug 20, 2002
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Level 3
Category: SoFII Mapping
Posted: Monday, Aug. 12, 2002 05:15 am
Well, the need for this boils down to an aspect of a mod im leading up. I will talk to our own coders about this, but we can work around it.
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MrSmart
General Member
Since: Aug 4, 2002
Posts: 93
Last: Aug 20, 2002
[view latest posts]
Level 3
Category: SoFII Mapping
Posted: Monday, Aug. 12, 2002 05:21 am
Is there any way to fake randomization? Maybe semi random, but still in a generic locale..

Any ideas?
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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