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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: WorldSpawn dont work how i define !?!
mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Tuesday, Oct. 19, 2004 05:42 am
Hi,

Well, this is my second experience with maps in COD, but like in first time, if i set the values of ambient light in world spawn in CODRadiant, this value does not accept for game when i execute my map (see attached image).

How idea about this ? [confused]

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Pikachupoo
General Member
Since: May 4, 2004
Posts: 48
Last: Oct 15, 2005
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Tuesday, Oct. 19, 2004 06:29 am
What are your compile settings? If your using CODpiler to compile your map make sure you are using the "flare" command and that it isn't commented out. (Flare is done towards the end and is the part which takes the longest)
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
[view latest posts]
Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Tuesday, Oct. 19, 2004 11:53 am
or your map may have a leak...that would cause an overbrightness [angryalien]
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mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Tuesday, Oct. 19, 2004 02:35 pm
Pikachupoo writes...
Quote:
What are your compile settings? If your using CODpiler to compile your map make sure you are using the "flare" command and that it isn't commented out. (Flare is done towards the end and is the part which takes the longest)



Hmmmm....
Ok, i dont see this argument of compiler, i will configure my codpiler and post reply if he works fine !
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mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Wednesday, Oct. 20, 2004 01:56 am
Well, im my ".bat" file, exists a reference to flare, see the code of my file:

Code:
  
cd ..\..\tools\bin
q3map ../../main/maps/mp_98arena
q3map -vis ../../main/maps/mp_98arena
flare -extra -sundiffusesamples 10 -dumpoptions ../../main/maps/mp_98arena



But dont works, some idea ????
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Wednesday, Oct. 20, 2004 02:10 am
please post your compile log [angryalien]
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mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Thursday, Oct. 21, 2004 02:31 am
The result of my bat process to compile map:

Code:
  
C:\Arquivos de Programas\Call of Duty\Main\maps>cd ..\..\tools\bin

C:\Arquivos de Programas\Call of Duty\Tools\bin>q3map ../../main/maps/mp_98arena

Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- q3map ----
----- FS_Startup -----
Current search path:
C:/Arquivos de Programas/Call of Duty/\main\z_Hamlet.pk3 (58 files)
C:/Arquivos de Programas/Call of Duty/\main\paka.pk3 (41 files)
C:/Arquivos de Programas/Call of Duty/\main\pak9.pk3 (149 files)
C:/Arquivos de Programas/Call of Duty/\main\pak8.pk3 (235 files)
C:/Arquivos de Programas/Call of Duty/\main\pak6.pk3 (3 files)
C:/Arquivos de Programas/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Arquivos de Programas/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Arquivos de Programas/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Arquivos de Programas/Call of Duty/\main\pak2.pk3 (694 files)
C:/Arquivos de Programas/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Arquivos de Programas/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Arquivos de Programas/Call of Duty/\main\CodSkyTextures.pk3 (13 files)
C:/Arquivos de Programas/Call of Duty//main
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak3.pk3 (7 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak2.pk3 (9 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak1.pk3 (3736 fil
es)
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak0.pk3 (1204 fil
es)

File Handles:
----------------------
30125 files in pk3 files
Loading map file C:/Arquivos de Programas/Call of Duty/Tools/bin/../../main/maps
/mp_98arena.map
WARNING: Couldn\'t find image for shader textures/unnamed
**********************
******* leaked *******
**********************
22 unique shaders
21 actual shaders
finding triangle windings...
merging into concave windings...
added 27 points for thin polygons (0.2% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
simplifying triangles...
28 tris simplified away (0.4%)
emitting triangles...
1127 vertices couldn\'t be merged because the textures point different ways
Writing C:/Arquivos de Programas/Call of Duty/Tools/bin/../../main/maps/mp_98are
na.bsp
43 seconds elapsed

C:\Arquivos de Programas\Call of Duty\Tools\bin>q3map -vis ../../main/maps/mp_98
arena
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- vis ----
----- FS_Startup -----
Current search path:
C:/Arquivos de Programas/Call of Duty/\main\z_Hamlet.pk3 (58 files)
C:/Arquivos de Programas/Call of Duty/\main\paka.pk3 (41 files)
C:/Arquivos de Programas/Call of Duty/\main\pak9.pk3 (149 files)
C:/Arquivos de Programas/Call of Duty/\main\pak8.pk3 (235 files)
C:/Arquivos de Programas/Call of Duty/\main\pak6.pk3 (3 files)
C:/Arquivos de Programas/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Arquivos de Programas/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Arquivos de Programas/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Arquivos de Programas/Call of Duty/\main\pak2.pk3 (694 files)
C:/Arquivos de Programas/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Arquivos de Programas/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Arquivos de Programas/Call of Duty/\main\CodSkyTextures.pk3 (13 files)
C:/Arquivos de Programas/Call of Duty//main
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak3.pk3 (7 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak2.pk3 (9 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak1.pk3 (3736 fil
es)
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak0.pk3 (1204 fil
es)

File Handles:
----------------------
30125 files in pk3 files
reading C:/Arquivos de Programas/Call of Duty/Tools/bin/../../main/maps/mp_98are
na.bsp
reading C:/Arquivos de Programas/Call of Duty/Tools/bin/../../main/maps/mp_98are
na.prt
LoadPortals: couldn\'t read C:/Arquivos de Programas/Call of Duty/Tools/bin/../..
/main/maps/mp_98arena.prt


C:\Arquivos de Programas\Call of Duty\Tools\bin>flare -extra -sundiffusesamples
10 -dumpoptions ../../main/maps/mp_98arena
----- FS_Startup -----
Current search path:
C:/Arquivos de Programas/Call of Duty/\main\z_Hamlet.pk3 (58 files)
C:/Arquivos de Programas/Call of Duty/\main\paka.pk3 (41 files)
C:/Arquivos de Programas/Call of Duty/\main\pak9.pk3 (149 files)
C:/Arquivos de Programas/Call of Duty/\main\pak8.pk3 (235 files)
C:/Arquivos de Programas/Call of Duty/\main\pak6.pk3 (3 files)
C:/Arquivos de Programas/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Arquivos de Programas/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Arquivos de Programas/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Arquivos de Programas/Call of Duty/\main\pak2.pk3 (694 files)
C:/Arquivos de Programas/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Arquivos de Programas/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Arquivos de Programas/Call of Duty/\main\CodSkyTextures.pk3 (13 files)
C:/Arquivos de Programas/Call of Duty//main
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak3.pk3 (7 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak2.pk3 (9 files)

C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak1.pk3 (3736 fil
es)
C:/Arquivos de Programas/Call of Duty/\main\localized_english_pak0.pk3 (1204 fil
es)

File Handles:
----------------------
30125 files in pk3 files
models in world bsp: enabled
model shadows: enabled
model alpha shadows: enabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: disabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 1024
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 10
surface light step world: 16
surface light step sky: 128
couldn\'t load shader \'textures/unnamed\'
Q3Map_ReadPortalFile: could not open \'../../main/maps/mp_98arena.prt\'

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thmapper
General Member
Since: Aug 23, 2004
Posts: 334
Last: Apr 27, 2006
[view latest posts]
Level 5
Category: CoD Mapping
Posted: Thursday, Oct. 21, 2004 02:49 am
i probably am not explaining this fully, but this is one of your problems:

Quote:
**********************
******* leaked *******
**********************



this means that your map has a leak and the editor cant compile it correctly/completely

to fix, go to the "file" menu in radiant and click "Pointfile..."

this should draw a line to where the leak is...
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mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Thursday, Oct. 21, 2004 03:00 pm
Ok, i try to you tell me.
But is very very very strange ! [confused]
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mcunha98
General Member
Since: May 2, 2004
Posts: 46
Last: Jul 3, 2007
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Friday, Oct. 22, 2004 02:45 am
Well...

I use the POINTFILE command, he simply show a RED LINE in my map ?!!?!

See the screen...


I change the position of tree "linked" and compile again, but nothing !!!

Sugestions ?
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