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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Strange console_mp.log lines?
SWS2000
General Member
Since: May 12, 2006
Posts: 193
Last: Jun 14, 2008
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Level 4
Category: CoD4 MP Mapping
Posted: Friday, Feb. 29, 2008 12:42 pm
When I tested my map out of compiler I found this:

"Max scene drawsurfs exceed from R_AddXModelSurfacesCamera - not drawing surface"

and this

"FX_ELEM_LIMIT(2048) exceeded - not spawning fx elem"

and this
"R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at 247.00 -576.00 334.00"

in my concole_mp.log file. The map runs even out of the game with no issues and not only out of compiler.

Does anybody know something about this and if yes how could it be fixed?
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
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Level 8
Category: CoD4 MP Mapping
Posted: Friday, Feb. 29, 2008 12:51 pm
"Max scene drawsurfs exceed from R_AddXModelSurfacesCamera - not drawing surface"
havnt seen that one

"FX_ELEM_LIMIT(2048) exceeded - not spawning fx elem"
that just means theres too many fx particles drawn at once, dont worry about it

"R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at 247.00 -576.00 334.00"
dont worry about that either, it happens to everyone even on stock maps
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SWS2000
General Member
Since: May 12, 2006
Posts: 193
Last: Jun 14, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Friday, Feb. 29, 2008 03:21 pm
K, thx. I will see if it runs on our server then.
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