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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Need major help with minimap
Zestycookie
General Member
Since: Dec 31, 2006
Posts: 148
Last: Oct 19, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 01:07 pm
I'm getting very frustrated right now as I have worked for 4 weeks to get my maps minimap working.

Here is what my .csv contains (located in [root]/raw/maps)
Code:

victoryBackdrop,victory
defeatBackdrop,$default
levelBriefing,$default
material,compass_map_mp_castlewars


Here is what my .GSC contains (located in [root]/raw/maps/mp
Code:

main()
{
	maps\mp\_load::main();
	
	ambientPlay("ambient_backlot_ext");
	
	game["allies"] = "sas";
	game["axis"] = "opfor";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "woodland";
	game["axis_soldiertype"] = "woodland";
	
	setdvar( "r_specularcolorscale", "1" );
	
	setdvar("r_glowbloomintensity0",".25");
	setdvar("r_glowbloomintensity1",".25");
	setdvar("r_glowskybleedintensity0",".3");
	setdvar("compassmaxrange","1800");
maps\mp\_compass::setupMiniMap("compass_map_mp_castlewars");
}


Heres my missing assets (The ones on the left always show up over there every time even though I save
them on the right.)

http://img516.imageshack.us/img516/6579/missingassestscu5.png



When I build a fast file I don't get any minimap related errors.

http://img254.imageshack.us/img254/1402/buildingffrp8.png


My folder that will be turned into a .IWD is named mp_castlewars
It contains two subfolders

-Images = This folder holds my compass_map_mp_castlewars.IWD
-Materials = This folder contains my compass_map_mp_castlewars.?

(The .IWI and materials file are made correctly as I had a IW mod convert them for me[pimp])

Heres the settings for archiving my .IWD using WinRAR:


http://img207.imageshack.us/img207/6015/archivejc5.png

I place the mp_castlewars.FF and the mp_castlewars_load.ff in a folder named mp_castlewars

The .IWD I place into [root]/mods/ModWarfare

I load up Call of Duty 4 Multiplayer and load up the ModWarfare mod,
then I start a new server it loads the default map. Then in console I type /map mp_castlewars

And I still get this error:




Any help would be greatly praised.



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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
[view latest posts]
Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 01:10 pm
Firstly, you need to copy:

victoryBackdrop,victory
defeatBackdrop,$default
levelBriefing,$default
material,compass_map_mp_castlewars

into your missing assets. The first csv you showed us won't be read for this map if it's in raw\maps, because that folder is for singleplayer stuff. It needs to go in the same place as all the rest of the assets [thumbs_up]
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SWS2000
General Member
Since: May 12, 2006
Posts: 193
Last: Jun 14, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 03:33 pm
Put the iwd you made in the folder mp_castlewars, this folder you need to put in the usermaps folder found in [root], if the usermaps folder is not there, create one.

You do not need to start new server after you have started the mod, just open console and /map mp_mapname

When creating the iwd first do a zip and then rename it to iwd. not IWD

let the mapname.csv in the raw/maps folder normaly it is for sp stuff but it looks like that this is a bug in the tools (i have my mapname.csv file there, too and it works) cause compiler asked for it to be there.
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Zestycookie
General Member
Since: Dec 31, 2006
Posts: 148
Last: Oct 19, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 03:55 pm
NovemberDobby writes...
Quote:
Firstly, you need to copy:

victoryBackdrop,victory
defeatBackdrop,$default
levelBriefing,$default
material,compass_map_mp_castlewars

into your missing assets. The first csv you showed us won't be read for this map if it's in raw\maps, because that folder is for singleplayer stuff. It needs to go in the same place as all the rest of the assets [thumbs_up]


Where is that located by default?
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
[view latest posts]
Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 04:14 pm
It's the one in the first screenshot, the list of files
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Zestycookie
General Member
Since: Dec 31, 2006
Posts: 148
Last: Oct 19, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 06:07 pm
{MASS}Sgt writes...
Quote:
Put the iwd you made in the folder mp_castlewars, this folder you need to put in the usermaps folder found in [root], if the usermaps folder is not there, create one.

You do not need to start new server after you have started the mod, just open console and /map mp_mapname

When creating the iwd first do a zip and then rename it to iwd. not IWD

let the mapname.csv in the raw/maps folder normaly it is for sp stuff but it looks like that this is a bug in the tools (i have my mapname.csv file there, too and it works) cause compiler asked for it to be there.


Huh?I don't really understand. Go in to depth on making the iwd.
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Zestycookie
General Member
Since: Dec 31, 2006
Posts: 148
Last: Oct 19, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 10:40 pm
Any help?
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
[view latest posts]
Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Saturday, Feb. 23, 2008 10:48 pm
Download Winrar.

Make sure file extensions are visible, open any folder on your hard drive and go to Tools>Folder Options, then the view tab, and make sure 'Hide extensions for known file types' is turned off.

Right click on the desktop, go to New>Winrar ZIP archive, give it a name, and then rename it to mapname.iwd.
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