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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Where can I find models in UO
Apocalypse
General Member
Since: Jul 22, 2004
Posts: 123
Last: Feb 8, 2008
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Oct. 13, 2004 06:01 pm
I need help, can someone tell me what file the models are located in for Call of Duty: United Offensive

Sry im new to mapping.

*=AH=* Apocalypse
[twoguns] [confused]
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thmapper
General Member
Since: Aug 23, 2004
Posts: 334
Last: Apr 27, 2006
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Level 5
Category: CoDUO Mapping
Posted: Wednesday, Oct. 13, 2004 06:47 pm
i think you have to extract them from pakuo04.pk3 in your Call of DutyMain folder
ive hardly had any time to even use graydiant [cry] , so im not 100% sure
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drunkenclaptrap
General Member
Since: Mar 11, 2004
Posts: 310
Last: Nov 13, 2004
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Level 5
Category: CoDUO Mapping
Posted: Wednesday, Oct. 13, 2004 06:55 pm
Alternatively......

You could try looking following this path and see what you find!
C:Program FilesCall of DutyUOToolsgamemaincollmaps

DC
[devilishgrin]
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Apocalypse
General Member
Since: Jul 22, 2004
Posts: 123
Last: Feb 8, 2008
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Oct. 13, 2004 07:29 pm
Ok thx, I will try right away
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drunkenclaptrap
General Member
Since: Mar 11, 2004
Posts: 310
Last: Nov 13, 2004
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Level 5
Category: CoDUO Mapping
Posted: Thursday, Oct. 14, 2004 01:29 am
Having said this, for UO you don't need to use collmaps. They are put there as part of the compile process. I think.
Stick with the xmodels and put (extract from pakuo04.pk3) them in CallofDuty/uo/xmodels

DC
[devilishgrin]
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Chimaera
General Member
Since: Oct 13, 2004
Posts: 37
Last: Apr 30, 2006
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Level 2
Category: CoDUO Mapping
Posted: Thursday, Oct. 14, 2004 07:29 pm
why cant i use the collmaps, when i select load prefab they arent there
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Chimaera
General Member
Since: Oct 13, 2004
Posts: 37
Last: Apr 30, 2006
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Level 2
Category: CoDUO Mapping
Posted: Thursday, Oct. 14, 2004 09:41 pm
i cant find the xmodles
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thmapper
General Member
Since: Aug 23, 2004
Posts: 334
Last: Apr 27, 2006
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Level 5
Category: CoDUO Mapping
Posted: Thursday, Oct. 14, 2004 11:09 pm
models and prefabs are two different things...

"load prefab" is not the way to load models

to load models you have to right click on the 2d map,
select "misc", then "model"

* then in the window that opens, browse to "CallofDuty\uo\xmodels" and select your model

after that you have to change the path from "Call of Duty\uo\xmodels" to "xmodels\modelname" in the entity window

*assuming you extracted the xmodels from pakuo04.pk3 to that directory
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