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Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: NPC Scripting
Liquefier
General Member
Since: Aug 18, 2004
Posts: 67
Last: Oct 19, 2004
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Level 3
Category: DOOM III Mapping
Posted: Wednesday, Oct. 13, 2004 08:57 am
I need to learn how to script NPC's. I've done a few searches but can't seem to come up with relavant info. I want to be able to add my own sfx for the NPC's to play, make them walk to certain places and change thier default animations. I know how to trigger the things that they do, but I want to make it look like they are actually DOING them. My map is in need of some backstory that NPC's will tell you. Tutorial, please? [biggrin]
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Liquefier
General Member
Since: Aug 18, 2004
Posts: 67
Last: Oct 19, 2004
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Level 3
Category: DOOM III Mapping
Posted: Thursday, Oct. 14, 2004 08:29 am
[confused]
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foyleman
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Since: Nov 7, 2001
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Category: DOOM III Mapping
Posted: Thursday, Oct. 14, 2004 11:37 am
I wish I could offer some help, but I haven't done any NPC scripting.

Have you been going through the original maps for some ideas?

I saw some stuff that looked like way-points. I wonder if you can just make an NPC work that way... then you have to figure out how to perform your custom animation.
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