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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: sas vs hope this helps people that need it
lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 04:48 pm
i have been having loads of trouble getting sas urban squadies into my map the game would always default back to usmc desert and arab desert no matter what my map gsc instructions were

heres an easy way round it if you have installed to default path goto

C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Mods\customMaps

open customMaps.iwd with winrar or winzip or what ever you use to open your iwd's

inside the file open maps folder mp folder gametypes folder copy the _teams.gsc (example copy it to your desktop)

now when you make your own yourmap.iwd place that _teams.gsc in maps/mp/gametypes folder

hope this works for those of you that have had trouble

let me know if it works or was it just me being a noooopiee lol






edited on Feb. 11, 2008 11:50 am by lazygit
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Carcass26
General Member
Since: Mar 9, 2006
Posts: 205
Last: Dec 9, 2009
[view latest posts]
Level 4
MODSCON
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 04:55 pm
Double post somehow. Please delete. [ohwell]

edited on Feb. 11, 2008 11:56 am by {=EM=}Carcass
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Carcass26
General Member
Since: Mar 9, 2006
Posts: 205
Last: Dec 9, 2009
[view latest posts]
Level 4
MODSCON
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 04:55 pm
I included this line into my .csv and it solved it for me without needing to copy the .gsc from the customMaps.iwd.

Code:
rawfile,maps/mp/gametypes/_teams.gsc


Hopefully anyone having problems can try either method to get results. [thumbs_up]
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 04:59 pm
sorry didnt realise it had been posted only stumbled across it be accident because i started game used custommaps instead of modwarfare and i got the teams i had in my gsc
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 05:09 pm
i was curious

i just tried that code

rawfile,maps/mp/gametypes/_teams.gsc

and started modwarfare that dosent allow Me to play as sas..
it defaults me back to usmc desert clothing

ahh well my way works for me mabe im doing something wrong [ohwell]

edited on Feb. 11, 2008 12:13 pm by lazygit
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HarkoninVSC
General Member
Since: Jan 25, 2008
Posts: 294
Last: Apr 24, 2008
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Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 10:25 pm
Has anyone actually figured this problem out yet?

I've tried almost everything and it still dfaults to USMC desert models.

in .gsc

game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";

in .csv I have used both the woodland and urban

include,mptypes_urban
mptype,mptype_ally_urban_sniper
mptype,mptype_ally_urban_support
mptype,mptype_ally_urban_assault
mptype,mptype_ally_urban_recon
mptype,mptype_ally_urban_specops
mptype,mptype_axis_urban_sniper
mptype,mptype_axis_urban_support
mptype,mptype_axis_urban_assault
mptype,mptype_axis_urban_engineer
mptype,mptype_axis_urban_cqb

xmodel,viewhands_black_kit


Anybody got a leg on this?
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 12, 2008 07:14 am
this is why http://www.infinityward.com/community/forum/index.php?topic=6129.0


dont bother with the putting that in the csv ive done it a hundred timies or more and it dont work (for me)

copy the _teams.gsc out of customMaps.iwd and put it in yourmapname.iwd

put yourmapname.iwd in the modwarfare folder

and your mapname.ff and mapname_load.ff in usermaps in yourmapname folder

start mp start modwarfare in console /map mp_yourmapname

1 thing though you might wanna try in your csv you are calling

include,mptypes_urban

but in you map gsc your calling

woodland

but i bet it wont make a blind bit of diffrence correcting it because it will still default back to desert

until you put that _teams.gsc into yourmapname.iwd



edited on Feb. 12, 2008 02:25 am by lazygit
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grumpybear
General Member
Since: Apr 13, 2006
Posts: 7
Last: Feb 13, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 12, 2008 09:37 am
I dont include the _teams.gsc anywhere and have it working in game.

I build the map using marines/opfor, and test it etc using the editor, then when i'm done, you can switch the
include,mptypes_desert
to
include,mptypes_woodland

change your raw/maps/mp/mp_mapname.gsc file for sas/russian then rebuild your ff and package as normal

it loads the sas/russian sides fine from the game itself, just not the tools.
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Carcass26
General Member
Since: Mar 9, 2006
Posts: 205
Last: Dec 9, 2009
[view latest posts]
Level 4
MODSCON
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 12, 2008 10:20 am
@lazygit

Have you tried running your map in customMaps or anything else other than ModWarfare. I did a little test last night and I had the same problem running in ModWarfare, but it works fine in customMaps.

I also included all mptypes. (desert,woodland,urban) I think this is needed for AWE, but I might be wrong. [ohwell]
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 12, 2008 08:22 pm
by copying the _teams.gsc out of the custommaps.iwd and putting it in my map iwd it plays sas vs spetsnaz fs_game
mods/modwarfare and mods/custommaps

no problem here
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