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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Prefab buildings or self built?
Fluke
General Member
Since: Dec 31, 2004
Posts: 129
Last: Aug 2, 2008
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Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 9, 2008 04:14 pm
Only prefabs I use are things like crates and stuff. I do all my buildings just like my bunker map that's taking forever..[idea]

I think people prefer originality as opposed to the same building you see in every other map.


edited on Apr. 9, 2008 12:14 pm by Fluke
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alsatian31
General Member
Since: Mar 26, 2008
Posts: 4
Last: Apr 11, 2008
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Level 0
Category: CoD4 MP Mapping
Posted: Friday, Apr. 11, 2008 04:43 pm
this is going to sound really thick but how do you create a nre thread in the forums - i cant find any function buttons allowing to create my own thread and I have so many questions.

For instance Ive tried downloading COD2 models and prefabs but I cant manage to view them in COD4 radiant - do these files need converting and, if so, with what?
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kroag
General Member
Since: Mar 23, 2008
Posts: 34
Last: May 28, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 02:52 am
alsatian31 writes...
Quote:
this is going to sound really thick but how do you create a nre thread in the forums - i cant find any function buttons allowing to create my own thread and I have so many questions.

For instance Ive tried downloading COD2 models and prefabs but I cant manage to view them in COD4 radiant - do these files need converting and, if so, with what?


directly above the forum table, above where it says "Author" there should be a "new topic" button....not sure about the prefab question.

Back to original topic,

I make my own buildings, its easy, and they are mine :)
Once you make 1 its not hard to make a change here and there to come up with a new building. I generally at the start of a map make a couple of single story and 2 story buildings and clone them so I can get a basic layout, then once Im happy with the layout remove the clones and replace with individual buildings as I go.

I use stock prefabs like, playground equipment, cars, crates etc to fill out the map though. It saves time and the map is still an original looking place.

For stairs I just stack blocks on top of each other and cut them to size.

edited on Apr. 11, 2008 10:54 pm by kroag
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bigsmellyfart
General Member
Since: Dec 12, 2006
Posts: 7
Last: Apr 12, 2008
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Level 0
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 05:22 am
since were on the topic of making things are there any
models of solders or civies that have no animation or no AI
if not is it easy to make one? i want to place dead solders here and there..



edited on Apr. 12, 2008 01:23 am by bigsmellyfart
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[ACS]Sarge
General Member
Since: Mar 4, 2008
Posts: 52
Last: Jul 3, 2008
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Level 3
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 04:56 pm
Good question. I would like to know that as well.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 12, 2008 05:33 pm
i move a lot of cod 2 caulked buildings myself and this is what i found, they look like there not there when you open them in radiant, but all you need to do is open perfab that you want "cod2 and select all and it will appear "outlined
select calk and then you will see them
hope this helps
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Caspatio
General Member
Since: Mar 18, 2009
Posts: 21
Last: May 3, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 18, 2009 01:02 pm
I'm new to level editing and I don't know how to create prefabs (I take a prefab is a prebuilt model of some sort) so I build EVERYTHING from scratch. I find this to be better that using stuff other people have already built because first off, I didn't get the editor just to use stuff already created, it's far more fun to make it yourself and second.. as I said before I don't know how to make prefabs... lol

Sorry, this post wasn't helpful, I'm a creative person and I strongly dislike un-creativeness.
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
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Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 18, 2009 01:33 pm
Fluke writes...
Quote:
Only prefabs I use are things like crates and stuff. I do all my buildings just like my bunker map that's taking forever..[idea]

I think people prefer originality as opposed to the same building you see in every other map.


edited on Apr. 9, 2008 12:14 pm by Fluke


I can imagne that it is better to create your own buildings and other prefabs. but a map isn't only good because someone created every brush on its own. I think the layout and the gameflow are as much or even more important then just self made prefabs.

like me. I like to create a map where people can walk around and shoot the hell out of everybody. But trying to create a layout (from scretch) and getting it to work and making every prefab by my self would take years for me. Sow I use the maplayouts from other games (counterstrike) and rebuild them to my liking. For my current project I'm remaking de_dust. and yes.. I used the prefab buildings from backlot. but I have just spent 2 months on creating the map and It's @ 80% right now so it can be played soon..

see link: "click"

I think it;s more important to get gameplay correct then just a pretty picture..
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 18, 2009 10:48 pm
Using prefabs is a big mistake almost every newbie makes.
You have to design and build your own buildings or whatever if you really want to become good in mapping.
Apart from prefabs of crates etc. you shouldn't use any (only to look at to see how IW builds their maps).

It will take a long time though before you can build maps of high quality, but trust me, it's worth it. If you know how to work with Radiant a 100% you can build anything you want aslong as it is within the engine limitations.

Before you ask, yes, your first buildings will look 'crap'.
It takes TIME, it doesn't have to be a map, I usualy just Google some pictures of houses and start to build them.
My first building had 3 brushes, 2 walls and a ceiling, now I can build anything I want with high quality (not trying to show off :p)

DONT USE THEM.



edited on Mar. 18, 2009 06:51 pm by jeannotvb
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Eladd
General Member
Since: Mar 28, 2004
Posts: 491
Last: Nov 29, 2015
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Level 5
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 18, 2009 11:11 pm
sTIMpie writes...
Quote:
For my current project I'm remaking de_dust. and yes.. I used the prefab buildings from backlot.
If you have indead used all backlots prefabs. From the images in your link. You cant tell. This map is looking very polished. In this instance, without having played it, based on the screenshots, you have a nice looking map!

In saying that. It brings more satisfaction to map making when you know you have created everything. As many here have mentioned, I too only use selected models and prefabs like crates, furniture etc...Coming up with an origonal idea can at times can be difficult.
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