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Topic: Adding Helicopters to CoD4 Custom Maps |
| Icey |
General Member Since: Jan 20, 2008 Posts: 192 Last: Nov 16, 2018 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Sunday, Feb. 24, 2008 11:50 pm |
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jackc1990 writes...Quote: It needs Heli_leave really.
your right, so before it gets placed in tutorials maybe someone can update it, i followed this tutorial and when i wanted to check i got script errors saying i need heli_leave nodes. |
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| privategrob |
General Member Since: May 19, 2004 Posts: 54 Last: Dec 2, 2008 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Tuesday, Feb. 26, 2008 04:58 pm |
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Hi elim,
in your prefab you have forgotten the Heli_leave node. But with this, it works fantastic
Thanks a lot!!!
Regards
Private Grob |
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| =CS=Dude4Him |
General Member Since: Apr 14, 2006 Posts: 62 Last: Jul 9, 2012 [view latest posts] |
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| PoSSe |
General Member Since: Jan 23, 2006 Posts: 89 Last: Oct 20, 2009 [view latest posts] |
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| batistablr |
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Preferred PLUS Member Since: Jul 13, 2005 Posts: 2066 Last: Dec 23, 2015 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Mar. 1, 2008 06:39 pm |
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Thanks MoGElijah, I added it to the tutorials section.
We appreciate your kindness for posting it.
You can find your tutorial here. |
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| TheNakedGun |
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General Member Since: Feb 7, 2008 Posts: 4 Last: Mar 28, 2008 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Mar. 22, 2008 01:34 pm |
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Hi there,
this tutorial is very good ![[thumbs_up]](images/BBCode/smilies/thumbs_up.gif)
I have a little Bug in my heli route I think. I played it with some mates online. The Helicopter came, but he didn't used the loop route, it leaves quickly to one of the heli_leave corners.
Now I wanted to test it with extreme mod before testing it again online. This mod runs good with standard maps and bots enabled (no problems).
But with custom maps when shooting on a bot a scripting error will be displayed and I can't kill the bots
Can someone help me plz? |
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| XICXAC |
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General Member Since: Jun 3, 2007 Posts: 91 Last: Mar 28, 2008 [view latest posts] |
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| TheNakedGun |
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General Member Since: Feb 7, 2008 Posts: 4 Last: Mar 28, 2008 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Monday, Mar. 24, 2008 10:35 pm |
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TheNakedGun writes...Quote: Hi there,
this tutorial is very good ![[thumbs_up]](images/BBCode/smilies/thumbs_up.gif)
I have a little Bug in my heli route I think. I played it with some mates online. The Helicopter came, but he didn't used the loop route, it leaves quickly to one of the heli_leave corners.
Now I wanted to test it with extreme mod before testing it again online. This mod runs good with standard maps and bots enabled (no problems).
But with custom maps when shooting on a bot a scripting error will be displayed and I can't kill the bots
Can someone help me plz?
OK, I found the problem with the helicopter. The direction of the target connection to heli_dest was reversed (must be from heli_dest to the last node from heli_start route and not vice versa).
For those who want an example for a heli route -> just open the "mp_backlot_geo.map" in radiant
Another thing: with extreme mod and bots enabled, the bots won't be killed on custom maps, but on standard maps no problem. I know, this is not the right thread for this - but I think a little bit - someone can help it with testing the heli routes. I searched on Google, and normally I find all I'm searching for (ok, almost all ![[biggrin]](images/BBCode/smilies/biggrin.gif) ). If someone knows a good link - please post it here. Thx
And many thx to MoGElijah for this great tutorial !!
edited on Mar. 24, 2008 06:36 pm by TheNakedGun |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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