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Forum: All Forums : Call of Duty 4
Category: CoD4 Map + Mod Releases
Release announcements of custom maps and mods other content related to Call of Duty 4.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Map Previeuw: The Bridge
Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
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Level 4
Category: CoD4 Map + Mod Releases
Posted: Friday, Mar. 14, 2008 08:37 pm
thx for the compliments :)
I noticed that it differs from the mod u using, dunno wich one u use, but in the still be be released update i lowerd them a lil bit more so hope u it will be easier for u, though in awe4,modwarfare,xtreme the map is running perfect so far i heard. so sometimes it doesnt always have to mean a map error but a mod error. for example, last night i played the map on a us server with the x4 mod,thoug my ping was crap i saw that mod changes alot to a map so dunno why people using that mod but its causing only problems.
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warpiggizmo
General Member
Since: Oct 21, 2004
Posts: 3
Last: Mar 16, 2008
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Level 0
Category: CoD4 Map + Mod Releases
Posted: Saturday, Mar. 15, 2008 04:25 pm
Hey Icey,

Loaded the latest map update to the server this morning and only found 1 thing I wanted to let you know about. The sofa's for the Restaurant/Cafe room upstairs above the watermelons you can actually walk right thru them. Also, thank you for lowering the window ledges some, not a problem to get onto them now, but I believe that was a problem with the mod we run on our server as it has a height jump and fall limiter to slow down run and gun game play. It's mainly a tactical realism mod which we adapted for Hardcore. Other then that fog really makes difference for play style and as I mentioned in earlier postings great job and looking for any other updates down the road. Rocksolid.

PS: The Hunt and V2 is another favorite of the old days. lol :) hint - hint!
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Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
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Level 4
Category: CoD4 Map + Mod Releases
Posted: Saturday, Mar. 15, 2008 06:50 pm
i believe hunt is being remade by ginji here on the forum although i havent seen him lately so dunno if he continued with it he was working on a other project aswell, if he doesnt continue with it then im more then happy to make the hunt but thats up to ginji cuz i dont like to do the same things twice.
V2 is already been released, u can see it over at infinity ward forum, the map is greatly build by bogie though there some complains bout the scale issue since he used the mohaa source files, the alternitive is he has to rebuild the whole map but dunno if he feels for that. so those 2 maps are with someone else and its up to them what they want with it, i only will give it a go if they say they wont do anything with it.
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warpiggizmo
General Member
Since: Oct 21, 2004
Posts: 3
Last: Mar 16, 2008
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Level 0
Category: CoD4 Map + Mod Releases
Posted: Sunday, Mar. 16, 2008 12:33 am
Roger That and Thanks
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 Map + Mod Releases
Posted: Sunday, Mar. 16, 2008 06:46 am
Quote:
some complains bout the scale issue


it's easy to scale the whole map (brushs and patches) -> free scale from toolbar with world geometry selected. or doesn't that work?
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Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
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Level 4
Category: CoD4 Map + Mod Releases
Posted: Sunday, Mar. 16, 2008 03:23 pm
according to the experienced guys on infinity its possible but only if u havent add models ect yet, in bogie's case the map is done and in beta atm so that would mean he has to remove everything in order to scale it right, at leats thats what i read.
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Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
[view latest posts]
Level 4
Category: CoD4 Map + Mod Releases
Posted: Monday, Mar. 24, 2008 03:56 pm
After the positive feedbacks and some suggestions i made a couple of changes to my map.
Past 2 weekends the map is thoughroughly tested by BB Heat of battle for the gametype DOM.
so based on the feedback given by BB and the feedback i got from other players the past 2 weeks i made the nessecary changes.

- added 4th DOM flag in cellar.
- moved flag B to from down the street to upstairs hotel.
- fixed/created waterdepth so players dont actually are walking on the water but now ur up to your ankle's in it.
- fixed 2 minor texture glitches.
- changed ambient to more suitable ambient.
- changed the blue ocean water to water that suits the scene more, used aftermath water now.
- tweaked the fogsettings a lil bit more
- added some sewerplants and greenery along side walls in the back of the map axis side.
- moved Flag A to downstairs allied sniperhouse
- included readme file and kept the iwd clean.

These changes are on top of the already fixed issues from the previous 2 beta's.

a additional thank u goes to rabbit for helping me with the red fx problem, problem appeared to be in my .csv and also a tanks to BB from heat of battle for testing the map the past 2 weekends in a row to exclude all possible errors en testing it on DOM.

Cheers all for the feedback and enjoy.

Download Final release






Icey
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{GPS}M.Collins
General Member
Since: Jan 23, 2008
Posts: 84
Last: Oct 13, 2009
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Level 3
Category: CoD4 Map + Mod Releases
Posted: Sunday, Aug. 24, 2008 02:23 pm
Very very VERY VERY similar to the bridge map in BHD.. Black hawk down... Did you get the idea from there?
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{GPS}M.Collins
General Member
Since: Jan 23, 2008
Posts: 84
Last: Oct 13, 2009
[view latest posts]
Level 3
Category: CoD4 Map + Mod Releases
Posted: Sunday, Aug. 24, 2008 02:23 pm
Very very VERY VERY similar to the bridge map in BHD.. Black hawk down... Did you get the idea from there?
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Icey
General Member
Since: Jan 20, 2008
Posts: 192
Last: Nov 16, 2018
[view latest posts]
Level 4
Category: CoD4 Map + Mod Releases
Posted: Sunday, Aug. 24, 2008 06:08 pm
if u would have read the thread in general u could have read its from mohaa, mohaa has the real map bridge , every other game just brought out a similar map. original belongs to mohaa :)
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