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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Compile not wokring?
xavierr
General Member
Since: Jan 29, 2008
Posts: 8
Last: Apr 10, 2008
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Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 04:04 pm
well i am realy realy new to this.

i used the video tutorial to make the small room and evrything worked perfect untill i changed it to mp_test2

i cant open the map after i go thorgh all the compiling steps. i tried updating zone files and everything, but once it says the map has loaded, it automaicly changes to mp_backlot [mad]

anyone have an explanation ?

i apreciate the help
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hoOk
General Member
Since: Jan 23, 2008
Posts: 21
Last: Feb 3, 2008
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Level 1
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 04:09 pm
do you have the spawns placed right?

make sure you deselect each spawn before placing another, i made that mistake and wound up with 2 of the same type of spawns
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xavierr
General Member
Since: Jan 29, 2008
Posts: 8
Last: Apr 10, 2008
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Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 04:35 pm
yes, i got both allied and axis spawn points

i just don't know why its not opening... and then automatically opening back lot :(
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
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Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 04:40 pm
allied, axis, and normal spawnpoints? and a global_intermission?
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xavierr
General Member
Since: Jan 29, 2008
Posts: 8
Last: Apr 10, 2008
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Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 11:34 pm
i have allies and axis TDM spawn points.. like in the video

but i forgot gloabl intermission

il try that and post results here
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Randomdangeruss
General Member
Since: Oct 23, 2006
Posts: 29
Last: Jul 18, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 30, 2008 02:17 am
make sure you delete the single player spawn point too
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