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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Door sound lost...
SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Monday, Jan. 28, 2008 05:29 pm
The_Caretaker writes...
Quote:
The first question is... ARE you using layers. If you're not sure, then probably not. I've never worked with layers myself, I'm not even sure if it's possible in CoD2Radiant.

I meant "check in Radiant to make sure you didnt rename the trigger or accidently delete it" that part. Because the error says that 'trig' is not defined. You did define trig just a few lines before, which leads us to the conclusion there is something wrong with the trigger brush. Either it's not there anymore, or there is a typo in the targetname key/value pair.


I've checked alotta times and I see everything the same, actually there was another problem exactly as this one so I've removed from the gsc file and start getting the error report in this line now.
I've add a video to help, so you guys can see by your self.
I hope this help!.
http://s65.photobucket.com/albums/h212/faraon69us/?action=view¤t=radiantproblem.flv
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Monday, Jan. 28, 2008 10:18 pm
Bloodlust writes...
Quote:
the trigger is undefined because it cannot be found for some reason.

check in Radiant to make sure you didnt rename the trigger or accidently delete it, or maybe accidently disable the layer the trigger is in if you are using layers.
if it is disabled (set to ignore during compiling) the layer will have a red circle with line on it, like a No Entry sign would look like.



I've checked as you say but I can't find nothing.
Please check the video, maybe that can help to see what happen, 'cause I see I've wrote the same syntax in he gsc file and in Radiant...
http://s65.photobucket.com/albums/h212/faraon69us/?action=view¤t=radiantproblem.flv

edited on Jan. 28, 2008 05:22 pm by SgtCortes69us
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SgtCortes69us
General Member
Since: Jul 27, 2006
Posts: 295
Last: Feb 5, 2010
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Tuesday, Jan. 29, 2008 05:43 pm
Still having no help to understand what is going on with my issue.[cry]
Please check the video above, you can see that I have write the same targetname in the script and in Radiant, and the script looks well to me.
And still can't find the layers part that you guys are talking about, so I don't think that I've been working with that.
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Bloodlust
General Member
Since: Apr 7, 2004
Posts: 101
Last: Jan 14, 2015
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Wednesday, Jan. 30, 2008 04:25 am
zip up your .map and script and email it to me at

bloodlust67@hotmail.com

I'll have a look at it and see if I can find the problem.
I wont steal your stuff, dont worry about that.
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