Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 70 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: radiant errors
Jednite
General Member
Since: Jul 16, 2007
Posts: 226
Last: Jul 26, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 10:07 pm
almost any prefab i try to load gives me an error and closes radiant, and also, when i do get one it's basically invisible, i just see its outlines. is that how its supposed to be?

it always says cant find shader something.

edited on Jan. 20, 2008 05:07 pm by Jednite
Share |
Jednite
General Member
Since: Jul 16, 2007
Posts: 226
Last: Jul 26, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 10:50 pm
bump?
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 11:10 pm
From the FAQ

ERROR
When I go to import xmodels and prefabs radiant crashes.

SOLUTION
In the Call of Duty 4 root folder, find the folder called raw. In there you should find the shader_bin folder. Copy that. Make a new folder at root/raw named raw. Paste the shader_bin folder there. Next go into the xmodel folder. Make a new folder called raw and paste the shader_bin folder in there. Last go to root/map_source/prefabs and make a new folder called raw and paste shader_bin folder.
You should now have the folders in these locations.
root/raw/raw/shader_bin
root/raw/xmodel/raw/shader_bin
root/map_source/prefabs/raw/shader_bin
Share |
Jednite
General Member
Since: Jul 16, 2007
Posts: 226
Last: Jul 26, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 01:51 am
thanks it worked.
Except, now when I open grass surface type, I get the same error. :(
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»