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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Little Quastion about terrains.
2_k
General Member
Since: Nov 17, 2006
Posts: 43
Last: Feb 10, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 09:05 am
Is it possible connect terrains without connecting each vertex?
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 12:02 pm
As far as I know you have to connect each vertex seperatly
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Eladd
General Member
Since: Mar 28, 2004
Posts: 491
Last: Nov 29, 2015
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Level 5
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 12:06 pm
Yeh seems to be same as previous radiants! Try using the tolerant weld. Works a treat for large areas of terrain!
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Mystic
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Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
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Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 12:18 pm
You can also connect entire patches together as long as there vertisies don't equal to more than 15x15 which is the larges size 1 patch can be.

To do this have both patches se;ected and hit 'W', note that the verts must already be lined up for this too work.
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2_k
General Member
Since: Nov 17, 2006
Posts: 43
Last: Feb 10, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 20, 2008 01:05 pm
Ok, thx.
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