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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword, playername, novemberdobby
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Author Topic: error with cod4 materials
jamesmcnary
General Member
Since: Jan 30, 2008
Posts: 1
Last: Jan 31, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Thursday, Jan. 31, 2008 10:40 am
I am having the same problem. I have to say that I am using a no CD crack so that I dont have to have my CD in. I have a legit copy of the game, im just lazy. Are they trying to find texture files on my CD?
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EvilAcid
General Member
Since: Feb 14, 2008
Posts: 2
Last: Feb 18, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 17, 2008 05:01 pm
i get the same ereors to when trying to load the textures on the right hand side i think what this may be is a video card error the program state u have to have a SM 3.0 i have the radeon x700 pro and the SM on it is 2.0. these are my errors when it cant show certain textures.

WARNING: Could not connect to source control.
^1ERROR: File techniques/lm_b0c0_sm3.tech, line 4: vertex shader creation failed for lm_tc0_sm3.hlsl: Invalid call
^1ERROR: File techniques/lm_b0c0_sm3.tech, line 4: Error loading pass for dx9 technique 'lm_b0c0_sm3'
WARNING: Could not find material 'wc/ad_sign128x256'
^1ERROR: File techniques/lm_b0c0_sm3.tech, line 4: vertex shader creation failed for lm_tc0_sm3.hlsl: Invalid call
^1ERROR: File techniques/lm_b0c0_sm3.tech, line 4: Error loading pass for dx9 technique 'lm_b0c0_sm3'
WARNING: Could not find material 'wc/ad_sign256x256'
^1ERROR: File techniques/lm_r0c0n0_sm3.tech, line 4: vertex shader creation failed for lm_tc0n0_sm3.hlsl: Invalid call
^1ERROR: File techniques/lm_r0c0n0_sm3.tech, line 4: Error loading pass for dx9 technique 'lm_r0c0n0_sm3'
WARNING: Could not find material 'wc/ad_sign512x128'
^1ERROR: File techniques/lm_r0c0s0_sm3.tech, line 4: vertex shader creation failed for lm_s_tc0_sm3.hlsl: Invalid call
^1ERROR: File techniques/lm_r0c0s0_sm3.tech, line 4: Error loading pass for dx9 technique 'lm_r0c0s0_sm3'
WARNING: Could not find material 'wc/ap_chrome'

edited on Feb. 17, 2008 07:05 pm by EvilAcid
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EvilAcid
General Member
Since: Feb 14, 2008
Posts: 2
Last: Feb 18, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Monday, Feb. 18, 2008 04:58 pm
btw you dont need the cd to play the game ive got the digital d/l of cod4

id sujest for any of us that get these errors check to make sure you vid card is using SM 3.0 if not then plan on saving some money for that.

edited on Feb. 18, 2008 07:00 pm by EvilAcid
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sawtooth
General Member
Since: Mar 7, 2008
Posts: 3
Last: Mar 8, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Saturday, Mar. 8, 2008 04:09 pm
I have the exact same problem as janpec. I get the same errors with the majority of my textures (excluding the first few and some of the textures under the Tools section). I've updated my drivers, checked my dxdiag, tried a few different fix files I've seen but have had no luck. I'm starting to think it may be my video card. I've got an ATI X800 series. /shrug

I really hope someone comes up with a fix ><

-Sawtooth
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RAMPAGEx
General Member
Since: Oct 11, 2010
Posts: 4
Last: Dec 8, 2010
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Monday, Oct. 11, 2010 09:39 pm
My cod4 level editor was working fine now everytime I open it i get all of the is writing instead of my grid and textures.

ian_farmer.gsc
ScanFile: aitype/enemy_ac130_ar_ak47.gsc
ScanFile: aitype/enemy_ac130_ar_g3.gsc
ScanFile: aitype/enemy_ac130_at_rpg7.gsc
ScanFile: aitype/enemy_ac130_lmg_rpd.gsc
ScanFile: aitype/enemy_ac130_lmg_saw.gsc
ScanFile: aitype/enemy_ac130_snpr_dragunov.gsc
ScanFile: aitype/enemy_arab_ar_ak47.gsc
ScanFile: aitype/enemy_arab_ar_ak47grenadier.gsc
ScanFile: aitype/enemy_arab_ar_ak74u.gsc
ScanFile: aitype/enemy_arab_ar_g3.gsc
ScanFile: aitype/enemy_arab_ar_mgportable.gsc
ScanFile: aitype/enemy_arab_at_rpg7.gsc
ScanFile: aitype/enemy_arab_lmg_m60.gsc
ScanFile: aitype/enemy_arab_lmg_rpd.gsc
ScanFile: aitype/enemy_arab_lmg_saw.gsc
ScanFile: aitype/enemy_arab_sadiq_demo.gsc
ScanFile: aitype/enemy_arab_shtgn_autoshotgun.gsc
ScanFile: aitype/enemy_arab_shtgn_winchester.gsc
ScanFile: aitype/enemy_arab_snpr_dragunov.gsc
ScanFile: aitype/enemy_arab_snpr_remington700.gsc
ScanFile: aitype/enemy_coup_driver.gsc
ScanFile: aitype/enemy_coup_escort_left.gsc
ScanFile: aitype/enemy_coup_escort_right.gsc
ScanFile: aitype/enemy_coup_passenger.gsc
ScanFile: aitype/enemy_dog.gsc
ScanFile: aitype/enemy_merc_ar_ak47.gsc
ScanFile: aitype/enemy_merc_ar_ak47grenadier.gsc
ScanFile: aitype/enemy_merc_ar_ak74u.gsc
ScanFile: aitype/enemy_merc_ar_g3.gsc
ScanFile: aitype/enemy_merc_ar_g36c.gsc
ScanFile: aitype/enemy_merc_ar_g3grenadier.gsc
ScanFile: aitype/enemy_merc_at_rpg7.gsc
ScanFile: aitype/enemy_merc_at_rpg7_jeepride.gsc
ScanFile: aitype/enemy_merc_lmg_m60.gsc
ScanFile: aitype/enemy_merc_lmg_rpd.gsc
ScanFile: aitype/enemy_merc_pstl_beretta.gsc
ScanFile: aitype/enemy_merc_shtgn_m1014.gsc
ScanFile: aitype/enemy_merc_shtgn_winchester.gsc
ScanFile: aitype/enemy_merc_smg_deserteagle.gsc
ScanFile: aitype/enemy_merc_smg_miniuzi.gsc
ScanFile: aitype/enemy_merc_smg_mp5.gsc
ScanFile: aitype/enemy_merc_smg_p90.gsc
ScanFile: aitype/enemy_merc_smg_p90_silencer.gsc
ScanFile: aitype/enemy_merc_smg_skorpion.gsc
ScanFile: aitype/enemy_merc_snpr_dragunov.gsc
ScanFile: aitype/enemy_merc_snpr_remington700.gsc
ScanFile: aitype/enemy_opforce_ar_ak47.gsc
ScanFile: aitype/enemy_opforce_ar_ak47grenadier.gsc
ScanFile: aitype/enemy_opforce_ar_ak74u.gsc
ScanFile: aitype/enemy_opforce_ar_g3.gsc
ScanFile: aitype/enemy_opforce_ar_g36c.gsc
ScanFile: aitype/enemy_opforce_ar_g3grenadier.gsc
ScanFile: aitype/enemy_opforce_at_rpg7.gsc
ScanFile: aitype/enemy_opforce_gasmask_demo.gsc
ScanFile: aitype/enemy_opforce_lmg_m60.gsc
ScanFile: aitype/enemy_opforce_lmg_rpd.gsc
ScanFile: aitype/enemy_opforce_rpg_demo.gsc
ScanFile: aitype/enemy_opforce_shtgn_m1014.gsc
ScanFile: aitype/enemy_opforce_shtgn_winchester.gsc
ScanFile: aitype/enemy_opforce_smg_miniuzi.gsc
ScanFile: aitype/enemy_opforce_smg_mp5.gsc
ScanFile: aitype/enemy_opforce_smg_p90.gsc
ScanFile: aitype/enemy_opforce_smg_p90_silencer.gsc
ScanFile: aitype/enemy_opforce_smg_skorpion.gsc
ScanFile: aitype/enemy_opforce_snpr_dragunov.gsc
ScanFile: aitype/enemy_opforce_snpr_remington700.gsc
ScanFile: aitype/enemy_villain_sonofzakhaev.gsc
ScanFile: aitype/enemy_villian_al_asad.gsc
ScanFile: aitype/enemy_villian_al_asad_dmg.gsc
ScanFile: aitype/enemy_villian_zakhaev.gsc
ScanFile: aitype/enemy_villian_zakhaev_gimp.gsc
ScanFile: aitype/enemy_zakhav_demo.gsc
Scanning AI types folder: maps/mp/gametypes/*gsc
ScanFile: maps/mp/gametypes/dm.gsc
ScanFile: maps/mp/gametypes/dom.gsc
ScanFile: maps/mp/gametypes/koth.gsc
ScanFile: maps/mp/gametypes/sab.gsc
ScanFile: maps/mp/gametypes/sd.gsc
ScanFile: maps/mp/gametypes/war.gsc
ScanFile: maps/mp/gametypes/_battlechatter_mp.gsc
ScanFile: maps/mp/gametypes/_callbacksetup.gsc
ScanFile: maps/mp/gametypes/_class.gsc
ScanFile: maps/mp/gametypes/_clientids.gsc
ScanFile: maps/mp/gametypes/_copter.gsc
ScanFile: maps/mp/gametypes/_damagefeedback.gsc
ScanFile: maps/mp/gametypes/_deathicons.gsc
ScanFile: maps/mp/gametypes/_dev.gsc
ScanFile: maps/mp/gametypes/_friendicons.gsc
ScanFile: maps/mp/gametypes/_gameobjects.gsc
ScanFile: maps/mp/gametypes/_globalentities.gsc
ScanFile: maps/mp/gametypes/_globallogic.gsc
ScanFile: maps/mp/gametypes/_hardpoints.gsc
ScanFile: maps/mp/gametypes/_healthoverlay.gsc
ScanFile: maps/mp/gametypes/_hud.gsc
ScanFile: maps/mp/gametypes/_hud_message.gsc
ScanFile: maps/mp/gametypes/_hud_util.gsc
ScanFile: maps/mp/gametypes/_killcam.gsc
ScanFile: maps/mp/gametypes/_menus.gsc
ScanFile: maps/mp/gametypes/_missions.gsc
ScanFile: maps/mp/gametypes/_objpoints.gsc
ScanFile: maps/mp/gametypes/_oldschool.gsc
ScanFile: maps/mp/gametypes/_perplayer.gsc
ScanFile: maps/mp/gametypes/_persistence.gsc
ScanFile: maps/mp/gametypes/_quickmessages.gsc
ScanFile: maps/mp/gametypes/_rank.gsc
ScanFile: maps/mp/gametypes/_scoreboard.gsc
ScanFile: maps/mp/gametypes/_serversettings.gsc
ScanFile: maps/mp/gametypes/_shellshock.gsc
ScanFile: maps/mp/gametypes/_spawnlogic.gsc
ScanFile: maps/mp/gametypes/_spectating.gsc
ScanFile: maps/mp/gametypes/_teams.gsc
ScanFile: maps/mp/gametypes/_tweakables.gsc
ScanFile: maps/mp/gametypes/_weapons.gsc
Scanning single player weapons: weapons/sp/*
ScanWeapon: weapons/sp\50cal_turret_technical
ScanWeapon: weapons/sp\ac130_105mm
ScanWeapon: weapons/sp\ac130_105mm_alt
ScanWeapon: weapons/sp\ac130_25mm
ScanWeapon: weapons/sp\ac130_25mm_alt
ScanWeapon: weapons/sp\ac130_40mm
ScanWeapon: weapons/sp\ac130_40mm_alt
ScanWeapon: weapons/sp\agm_114
ScanWeapon: weapons/sp\airstrike_support
ScanWeapon: weapons/sp\ak47
ScanWeapon: weapons/sp\ak47_grenadier
ScanWeapon: weapons/sp\ak74u
ScanWeapon: weapons/sp\at4
ScanWeapon: weapons/sp\aw50
ScanWeapon: weapons/sp\barrett
ScanWeapon: weapons/sp\barrett_fake
ScanWeapon: weapons/sp\beretta
ScanWeapon: weapons/sp\binoculars
ScanWeapon: weapons/sp\bm21_missile
ScanWeapon: weapons/sp\bmp_turret
ScanWeapon: weapons/sp\bmp_turret2
ScanWeapon: weapons/sp\bog_mortar_turret
ScanWeapon: weapons/sp\bradley_turret
ScanWeapon: weapons/sp\brick_blaster
ScanWeapon: weapons/sp\brick_bomb
ScanWeapon: weapons/sp\c4
ScanWeapon: weapons/sp\camera_10fov
ScanWeapon: weapons/sp\camera_20fov
ScanWeapon: weapons/sp\camera_30fov
ScanWeapon: weapons/sp\camera_45fov
ScanWeapon: weapons/sp\camera_5fov
ScanWeapon: weapons/sp\claymore
ScanWeapon: weapons/sp\cobra_20mm
ScanWeapon: weapons/sp\cobra_20mm_copilot
ScanWeapon: weapons/sp\cobra_air_support
ScanWeapon: weapons/sp\cobra_ffar
ScanWeapon: weapons/sp\cobra_ffar_airlift
ScanWeapon: weapons/sp\cobra_ffar_airlift_nofx
ScanWeapon: weapons/sp\cobra_ffar_bog_a_lite
ScanWeapon: weapons/sp\cobra_hellfire
ScanWeapon: weapons/sp\cobra_seeker
ScanWeapon: weapons/sp\cobra_sidewinder
ScanWeapon: weapons/sp\cod3mg42_turret
ScanWeapon: weapons/sp\colt45
ScanWeapon: weapons/sp\colt45_alasad_killer
ScanWeapon: weapons/sp\colt45_zak_killer
ScanWeapon: weapons/sp\defaultweapon
ScanWeapon: weapons/sp\default_vehicle_weapon
ScanWeapon: weapons/sp\deserteagle
ScanWeapon: weapons/sp\deserteagle_cgoship
ScanWeapon: weapons/sp\dog_bite
ScanWeapon: weapons/sp\dragunov
ScanWeapon: weapons/sp\facemask
ScanWeapon: weapons/sp\flash_grenade
ScanWeapon: weapons/sp\fraggrenade
ScanWeapon: weapons/sp\g3
ScanWeapon: weapons/sp\g36c
ScanWeapon: weapons/sp\g36c_grenadier
ScanWeapon: weapons/sp\g3_grenadier
ScanWeapon: weapons/sp\gp25
ScanWeapon: weapons/sp\heli_minigun_noai
ScanWeapon: weapons/sp\heli_small_arms_fire
ScanWeapon: weapons/sp\heli_spotlight
ScanWeapon: weapons/sp\hind_ffar
ScanWeapon: weapons/sp\hind_ffar_jeepride
ScanWeapon: weapons/sp\hind_ffar_nodamage
ScanWeapon: weapons/sp\hind_tmp_rocket
ScanWeapon: weapons/sp\hind_turret
ScanWeapon: weapons/sp\hind_turret_old
ScanWeapon: weapons/sp\hind_turret_penetration
ScanWeapon: weapons/sp\humvee_50cal
ScanWeapon: weapons/sp\hunted_crash_missile
ScanWeapon: weapons/sp\javelin
ScanWeapon: weapons/sp\javelin_objective
ScanWeapon: weapons/sp\m1014
ScanWeapon: weapons/sp\m14_bipod_stand
ScanWeapon: weapons/sp\m14_scoped
ScanWeapon: weapons/sp\m14_scoped_ghil
ScanWeapon: weapons/sp\m14_scoped_silencer
ScanWeapon: weapons/sp\m14_scoped_silencer_woodland
ScanWeapon: weapons/sp\m14_scoped_woodland
ScanWeapon: weapons/sp\m16_basic
ScanWeapon: weapons/sp\m16_grenadier
ScanWeapon: weapons/sp\m1a1_coaxial_mg
ScanWeapon: weapons/sp\m1a1_turret
ScanWeapon: weapons/sp\m1a1_turret_blank
ScanWeapon: weapons/sp\m203
ScanWeapon: weapons/sp\m203_m4
ScanWeapon: weapons/sp\m203_m4_acog
ScanWeapon: weapons/sp\m203_m4_silencer
ScanWeapon: weapons/sp\m203_m4_silencer_reflex
ScanWeapon: weapons/sp\m40a3
ScanWeapon: weapons/sp\m4m203_acog
ScanWeapon: weapons/sp\m4m203_silencer
ScanWeapon: weapons/sp\m4m203_silencer_reflex
ScanWeapon: weapons/sp\m4_grenadier
ScanWeapon: weapons/sp\m4_grunt
ScanWeapon: weapons/sp\m4_silencer
ScanWeapon: weapons/sp\m4_silencer_acog
ScanWeapon: weapons/sp\m60e4
ScanWeapon: weapons/sp\mark19_temp
ScanWeapon: weapons/sp\mg42_bipod_prone
ScanWeapon: weapons/sp\mg42_bipod_stand
ScanWeapon: weapons/sp\mi28_ffar_village_assault
ScanWeapon: weapons/sp\minigun_player_turret
ScanWeapon: weapons/sp\mp44
ScanWeapon: weapons/sp\mp5
ScanWeapon: weapons/sp\mp5_cgoshp
ScanWeapon: weapons/sp\mp5_silencer
ScanWeapon: weapons/sp\mp5_silencer_cgoshp
ScanWeapon: weapons/sp\mp5_silencer_reflex
ScanWeapon: weapons/sp\nosound_magicbullet
ScanWeapon: weapons/sp\p90
ScanWeapon: weapons/sp\p90_silencer
ScanWeapon: weapons/sp\parabolic
ScanWeapon: weapons/sp\remington700
ScanWeapon: weapons/sp\rpd
ScanWeapon: weapons/sp\rpd_bipod_crouch
ScanWeapon: weapons/sp\rpd_bipod_prone
ScanWeapon: weapons/sp\rpd_bipod_stand
ScanWeapon: weapons/sp\rpg
ScanWeapon: weapons/sp\rpg_jeepride
ScanWeapon: weapons/sp\rpg_player
ScanWeapon: weapons/sp\rpg_straight
ScanWeapon: weapons/sp\sa6_missile
ScanWeapon: weapons/sp\saw
ScanWeapon: weapons/sp\saw_bipod_crouch
ScanWeapon: weapons/sp\saw_bipod_prone
ScanWeapon: weapons/sp\saw_bipod_stand
ScanWeapon: weapons/sp\seaknight_mark19
ScanWeapon: weapons/sp\skorpion
ScanWeapon: weapons/sp\slamraam_missile
ScanWeapon: weapons/sp\smoke_grenade_american
ScanWeapon: weapons/sp\stinger
ScanWeapon: weapons/sp\stinger_notimeout
ScanWeapon: weapons/sp\stinger_speedy
ScanWeapon: weapons/sp\t72_turret
ScanWeapon: weapons/sp\t72_turret2
ScanWeapon: weapons/sp\usp
ScanWeapon: weapons/sp\usp_silencer
ScanWeapon: weapons/sp\uzi
ScanWeapon: weapons/sp\uzi_sd
ScanWeapon: weapons/sp\winchester1200
ScanWeapon: weapons/sp\zpu_turret
Scanning multiplayer weapons: weapons/mp/*
ScanWeapon: weapons/mp\ac130_105mm_mp
ScanWeapon: weapons/mp\ac130_25mm_mp
ScanWeapon: weapons/mp\ac130_40mm_mp
ScanWeapon: weapons/mp\airstrike_mp
ScanWeapon: weapons/mp\ak47_acog_mp
ScanWeapon: weapons/mp\ak47_gl_mp
ScanWeapon: weapons/mp\ak47_mp
ScanWeapon: weapons/mp\ak47_reflex_mp
ScanWeapon: weapons/mp\ak47_silencer_mp
ScanWeapon: weapons/mp\ak74u_acog_mp
ScanWeapon: weapons/mp\ak74u_mp
ScanWeapon: weapons/mp\ak74u_reflex_mp
ScanWeapon: weapons/mp\ak74u_silencer_mp
ScanWeapon: weapons/mp\artillery_mp
ScanWeapon: weapons/mp\at4_mp
ScanWeapon: weapons/mp\aw50_acog_mp
ScanWeapon: weapons/mp\aw50_mp
ScanWeapon: weapons/mp\barrett_acog_mp
ScanWeapon: weapons/mp\barrett_mp
ScanWeapon: weapons/mp\beretta_mp
ScanWeapon: weapons/mp\beretta_silencer_mp
ScanWeapon: weapons/mp\binoculars_mp
ScanWeapon: weapons/mp\brick_blaster_mp
ScanWeapon: weapons/mp\brick_bomb_mp
ScanWeapon: weapons/mp\briefcase_bomb_defuse_mp
ScanWeapon: weapons/mp\briefcase_bomb_mp
ScanWeapon: weapons/mp\c4_mp
ScanWeapon: weapons/mp\claymore_mp
ScanWeapon: weapons/mp\cobra_20mm_mp
ScanWeapon: weapons/mp\cobra_ffar_mp
ScanWeapon: weapons/mp\colt45_mp
ScanWeapon: weapons/mp\colt45_silencer_mp
ScanWeapon: weapons/mp\concussion_grenade_mp
ScanWeapon: weapons/mp\defaultweapon_mp
ScanWeapon: weapons/mp\deserteaglegold_mp
ScanWeapon: weapons/mp\deserteagle_mp
ScanWeapon: weapons/mp\destructible_car
ScanWeapon: weapons/mp\dragunov_acog_mp
ScanWeapon: weapons/mp\dragunov_mp
ScanWeapon: weapons/mp\flash_grenade_mp
ScanWeapon: weapons/mp\frag_grenade_mp
ScanWeapon: weapons/mp\frag_grenade_short_mp
ScanWeapon: weapons/mp\g36c_acog_mp
ScanWeapon: weapons/mp\g36c_gl_mp
ScanWeapon: weapons/mp\g36c_mp
ScanWeapon: weapons/mp\g36c_reflex_mp
ScanWeapon: weapons/mp\g36c_silencer_mp
ScanWeapon: weapons/mp\g3_acog_mp
ScanWeapon: weapons/mp\g3_gl_mp
ScanWeapon: weapons/mp\g3_mp
ScanWeapon: weapons/mp\g3_reflex_mp
ScanWeapon: weapons/mp\g3_silencer_mp
ScanWeapon: weapons/mp\gl_ak47_mp
ScanWeapon: weapons/mp\gl_g36c_mp
ScanWeapon: weapons/mp\gl_g3_mp
ScanWeapon: weapons/mp\gl_m14_mp
ScanWeapon: weapons/mp\gl_m16_mp
ScanWeapon: weapons/mp\gl_m4_mp
ScanWeapon: weapons/mp\gl_mp
ScanWeapon: weapons/mp\helicopter_mp
ScanWeapon: weapons/mp\hind_ffar_mp
ScanWeapon: weapons/mp\humvee_50cal_mp
ScanWeapon: weapons/mp\location_selector_mp
ScanWeapon: weapons/mp\m1014_grip_mp
ScanWeapon: weapons/mp\m1014_mp
ScanWeapon: weapons/mp\m1014_reflex_mp
ScanWeapon: weapons/mp\m14_acog_mp
ScanWeapon: weapons/mp\m14_gl_mp
ScanWeapon: weapons/mp\m14_mp
ScanWeapon: weapons/mp\m14_reflex_mp
ScanWeapon: weapons/mp\m14_silencer_mp
ScanWeapon: weapons/mp\m16_acog_mp
ScanWeapon: weapons/mp\m16_gl_mp
ScanWeapon: weapons/mp\m16_mp
ScanWeapon: weapons/mp\m16_reflex_mp
ScanWeapon: weapons/mp\m16_silencer_mp
ScanWeapon: weapons/mp\m21_acog_mp
ScanWeapon: weapons/mp\m21_mp
ScanWeapon: weapons/mp\m40a3_acog_mp
ScanWeapon: weapons/mp\m40a3_mp
ScanWeapon: weapons/mp\m4_acog_mp
ScanWeapon: weapons/mp\m4_gl_mp
ScanWeapon: weapons/mp\m4_mp
ScanWeapon: weapons/mp\m4_reflex_mp
ScanWeapon: weapons/mp\m4_silencer_mp
ScanWeapon: weapons/mp\m60e4_acog_mp
ScanWeapon: weapons/mp\m60e4_grip_mp
ScanWeapon: weapons/mp\m60e4_mp
ScanWeapon: weapons/mp\m60e4_reflex_mp
ScanWeapon: weapons/mp\mp44_mp
ScanWeapon: weapons/mp\mp5_acog_mp
ScanWeapon: weapons/mp\mp5_mp
ScanWeapon: weapons/mp\mp5_reflex_mp
ScanWeapon: weapons/mp\mp5_silencer_mp
ScanWeapon: weapons/mp\p90_acog_mp
ScanWeapon: weapons/mp\p90_mp
ScanWeapon: weapons/mp\p90_reflex_mp
ScanWeapon: weapons/mp\p90_silencer_mp
ScanWeapon: weapons/mp\radar_mp
ScanWeapon: weapons/mp\remington700_acog_mp
ScanWeapon: weapons/mp\remington700_mp
ScanWeapon: weapons/mp\rpd_acog_mp
ScanWeapon: weapons/mp\rpd_grip_mp
ScanWeapon: weapons/mp\rpd_mp
ScanWeapon: weapons/mp\rpd_reflex_mp
ScanWeapon: weapons/mp\rpg_mp
ScanWeapon: weapons/mp\saw_acog_mp
ScanWeapon: weapons/mp\saw_bipod_crouch_mp
ScanWeapon: weapons/mp\saw_bipod_prone_mp
ScanWeapon: weapons/mp\saw_bipod_stand_mp
ScanWeapon: weapons/mp\saw_grip_mp
ScanWeapon: weapons/mp\saw_mp
ScanWeapon: weapons/mp\saw_reflex_mp
ScanWeapon: weapons/mp\skorpion_acog_mp
ScanWeapon: weapons/mp\skorpion_mp
ScanWeapon: weapons/mp\skorpion_reflex_mp
ScanWeapon: weapons/mp\skorpion_silencer_mp
ScanWeapon: weapons/mp\smoke_grenade_mp
ScanWeapon: weapons/mp\usp_mp
ScanWeapon: weapons/mp\usp_silencer_mp
ScanWeapon: weapons/mp\uzi_acog_mp
ScanWeapon: weapons/mp\uzi_mp
ScanWeapon: weapons/mp\uzi_reflex_mp
ScanWeapon: weapons/mp\uzi_silencer_mp
ScanWeapon: weapons/mp\winchester1200_grip_mp
ScanWeapon: weapons/mp\winchester1200_mp
ScanWeapon: weapons/mp\winchester1200_reflex_mp
Map_New
Updating layers...
Entering message loop
WARNING: Could not connect to source control.
Map_New
Updating layers...
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Tuesday, Oct. 12, 2010 09:21 am
That's the verbose window (or whatever it's called) and that text appears every time you open Radiant. However I think in your case that it's maximized and over the 2D and 3D windows.
Try resizing that window or dragging it down.

Also, in the future, please don't post in other threads that don't have anything to do with your problem.
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ovissse
General Member
Since: Mar 18, 2012
Posts: 2
Last: Apr 21, 2012
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Saturday, Apr. 21, 2012 11:43 pm
So if i have video card with doesn support shader vertex v3.0 so that why i dont see textures. but my friend have that king video card even slower inegrated and he does see texture so wtf ???
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