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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: parts missing after compiling
super_will
General Member
Since: Jul 25, 2006
Posts: 74
Last: Nov 11, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 11, 2007 12:15 pm
Have been making a rats style map for a little while now, unusually for me I have encountered very little problems up until now. After every hour or 2 of mapping i do a fast compile to see what it looks like in game.

I recently put a large pipe with a curved top in (the same as in m0gs tut here: http://www.modsonline.com/Tutorials-read-148.html)

It looks great in Radiant, however after compiling the pipes, along with a couple of surrounding brushes are missing.

Never had a problem like this, any idea whats going on? thanks
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 11, 2007 12:56 pm
If you have them in the editor then the problem will be during the compile process. It would more than likely display this error in your log. Post you compile log here and we can take a look.
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super_will
General Member
Since: Jul 25, 2006
Posts: 74
Last: Nov 11, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Nov. 11, 2007 01:51 pm
problem solved now mate, think it was because i had fast-tracked an iwd so my brother could help find the errors. Anyway i took the iwd out of my main folder and its working fine now. Thanks for quick response
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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