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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: black shadow map
uncle_pot
General Member
Since: Apr 18, 2005
Posts: 70
Last: Feb 18, 2015
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Tuesday, Sep. 25, 2007 05:22 pm
hi, have been using radiant for while now and have moved to gradiant, my map seems to be almost black in shadows and barrels appear to have no textures, just black shapes, i am using a skybox texture with correct WS settings...used UO xmodels...mp_uo_stalingrad_barrels.should i use CoD xmodels...never had this prob with radiant and im doing it the same, am i missing something...do have have to do settings everytime i change map name - ie new_map to new_map 2 ? im a bit lost as to whats up...using CODUOMaker to compile.....did the flare work around..do i have to do THAT with everymap?
would do it but have to go to work now and it takes awhile and it only dawned on me
unc'
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TexasRebel
General Member
Since: May 1, 2006
Posts: 373
Last: Aug 20, 2013
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Level 5
Category: CoDUO Mapping
Posted: Tuesday, Sep. 25, 2007 08:02 pm
I do believe it did the fast compile for the lighting settings. When you do full lighting this problem should be remedied.
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uncle_pot
General Member
Since: Apr 18, 2005
Posts: 70
Last: Feb 18, 2015
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Thursday, Sep. 27, 2007 07:13 am
found it out ...i was using old buggy compiler..flare was all messed
got new one and all all is good now..sorry guys



case closed

unc'
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MODSonline.com Forums : Call of Duty : CoDUO Mapping

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