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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Light in map
EA_82_NL
General Member
Since: Dec 14, 2004
Posts: 9
Last: Oct 17, 2009
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Thursday, Sep. 20, 2007 08:49 pm
The error is solved, but I still have a very bright map.
I tried changing the values of worldspawn but that didn't makes a difference. Can you help me with this.... (again :-S)
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RAMIDUS
General Member
Since: Aug 24, 2006
Posts: 91
Last: Nov 17, 2011
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Sunday, Sep. 23, 2007 12:30 pm
in CoD2 map, I made part of roof and pasted it 10 times, its about 100 brushes, all of these parts are casting "duplicate plane" leak. Life is too short to correct this manually! And however, if i replace brush or i made new one manually, its the same...is there way to solve it easilier? thx
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EA_82_NL
General Member
Since: Dec 14, 2004
Posts: 9
Last: Oct 17, 2009
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Saturday, Sep. 29, 2007 01:24 pm
I found out what the reason was for the bad lghting in the map. I had the wrong compiler :-S

Now I have this one, and it works great!

"c:\Program Files\Call of Duty\uoTools\bin\q3map" -game uo "c:\Program Files\Call of Duty\uo\maps\mp\mymap"


pause


"c:\Program Files\Call of Duty\uoTools\bin\q3map" -vis -fast -game uo "c:\Program Files\Call of Duty\uo\maps\mp\mymap"

pause


copy /Y "c:\Program Files\Call of Duty\uo\maps\mp\mymap.bsp" "c:\Program Files\game\uo\maps\mp\mymap.bsp"


copy /Y "c:\Program Files\Call of Duty\uo\maps\mp\mymap.prt" "c:\Program Files\game\uo\maps\mp\mymap.prt"


"c:\Program Files\Call of Duty\uoTools\bin\flare" -fast -game uo "c:\Program Files\game\uo\maps\mp\mymap"


copy /Y "c:\Program Files\game\uo\maps\mp\mymap.bsp" "c:\Program Files\Call of Duty\uo\maps\mp\mymap.bsp"


copy /Y "c:\Program Files\game\uo\maps\mp\mymap.prt" "c:\Program Files\Call of Duty\uo\maps\mp\mymap.prt"


pause

edited on Sep. 29, 2007 09:24 am by EA_82_NL
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SSGD
General Member
Since: May 29, 2007
Posts: 4
Last: Feb 15, 2008
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Level 0
Category: CoDUO Mapping
Posted: Monday, Oct. 29, 2007 01:57 am
Foxhound writes...
Quote:
You still haven't fixed your ****LEAKED**** yet.

Open Radiant - Load map - goto File - Pointfile and once the redline shows up follow it to your leaked area and the fix it. (Generally what has happened is brushes have come apart and exposes the map to the outside world).

Cheers

[quake]


I got my hopes up when I read this,,as I'm fighting a leak. I have followed this instruction however no red lines show up on any brush as I click on pointfile. I have made sure I have only stock maps in both coduo and cod.
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