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Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: MODSCON 07.2 Starter Package
|DA|DarkDilbert
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Since: Jun 5, 2006
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Category: In The News
Posted: Thursday, Aug. 23, 2007 01:07 pm
Quote:


What is the general opinion here about what was done? Should it be reworked with a complete terrain mesh on the base of the map so that they don't overlap? Should the mesh subdivision be simple or complex?


i dunno, if we can change the brushes to terrain meshes and create a depression in them i'm happy enough with the map. I was worried because the surrounding hills aren't really high or smooth enough. If a player gets on a roof or if there's a church (there's always a church, by cod's law) you can see the boundaries of the map, but if we're allow to add terrain we can get around that - just worried that by adding terrain the map won't look much like the starter map
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foyleman
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Posted: Thursday, Aug. 23, 2007 01:12 pm
I figure that if people start with this map, something will be left that makes it look like the original. It might be the size, the shape, the hill in the middle.. or just something. This will show us that the original map was started with for the 6 week project.

Otherwise you are quite right about the height of those hills. But I got you started on your way. hehe.
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playername
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Posted: Thursday, Aug. 23, 2007 01:55 pm
Hey folyle is it possable we could add little things further out, past the skybox? Cus the map i started, (just a few buildings in caulk), just baraly fit, so there is terrain work, and some things out for background would be nice, but i can mannage without, but it would be cool just to add a destroyed house, or trees or something like that.
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
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foyleman
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Posted: Thursday, Aug. 23, 2007 02:08 pm
playername writes...
Quote:
Hey folyle is it possable we could add little things further out, past the skybox? Cus the map i started, (just a few buildings in caulk), just baraly fit, so there is terrain work, and some things out for background would be nice, but i can mannage without, but it would be cool just to add a destroyed house, or trees or something like that.
Of course. cut out some of that terrain and expand as you see fit.
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Welshy
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Posted: Thursday, Aug. 23, 2007 03:57 pm
Can I take out the raised pieces in the middle and move them somewhere else?

edited on Aug. 23, 2007 11:58 am by addrake
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The_Caretaker
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Category: In The News
Posted: Thursday, Aug. 23, 2007 04:00 pm
Quote:
Remember, use the map we provided as your starting point. Also, use at least one texture with the MODSonline name in your map. We provided 2 for you to choose from.


So you can alter whatever you want, as long as you take the map as your starting point, addrake.
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Welshy
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Posted: Thursday, Aug. 23, 2007 04:05 pm
ok thats great thanks

[thumbs_up]
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Eladd
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Posted: Thursday, Aug. 23, 2007 06:51 pm
Talking about the terrain. If we require it to mesh (alpha blending) we can convert or just go over the top anyway.

I guess the thing is. As you state, as long as we start with this. We can alter it to our needs. Thats really all we need to know - and include something with the custom textures.
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foyleman
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Posted: Thursday, Aug. 23, 2007 07:01 pm
Eladd writes...
Quote:
Talking about the terrain. If we require it to mesh (alpha blending) we can convert or just go over the top anyway.

I guess the thing is. As you state, as long as we start with this. We can alter it to our needs. Thats really all we need to know - and include something with the custom textures.
That's exactly the point.
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94sniper
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Since: Jun 15, 2007
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Posted: Thursday, Aug. 23, 2007 07:06 pm
first thing I did when I downloaded it was I deleted the skybox and made it bigger. it's only cause I needed to have more room cuz the layered textures were getting annoying, and also because i'm adding a lake/ pond. i'm not givin full details, but i'm using parts from a couple of unfinished maps i've made. speaking of maps, i'm about done with making a small but fun "training" camp. It's really more for just brushing up on your skills and accuracy.

and foyleman 1 question, did you already add the worldspawn settings? or would we have to do that?

and just because everyone keeps asking this:
YOU CAN EDIT AND CHANGE THE MAP!
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