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Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: moveable_base problem
Logiwan
General Member
Since: Aug 25, 2004
Posts: 2
Last: Aug 28, 2004
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Category: DOOM III Mapping
Posted: Saturday, Aug. 28, 2004 08:35 pm
I have an Imp under the floor in my map. I have a trigger set up so that when it is set, it triggers 1) The imp and 2) the moveable_base floor plate. I have init_velocity and init_avelocity set, but it seems nomatter what I set them to, the grate just keeps sitting there. Any suggestions?
Thanks.
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foyleman
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Since: Nov 7, 2001
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Category: DOOM III Mapping
Posted: Saturday, Aug. 28, 2004 09:55 pm
I decided to make a tutorial out of this question. It should be up shortly.
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Logiwan
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Since: Aug 25, 2004
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Last: Aug 28, 2004
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Category: DOOM III Mapping
Posted: Saturday, Aug. 28, 2004 10:43 pm
sweet. Thanks a lot man.
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nemek
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Since: Feb 1, 2004
Posts: 116
Last: Nov 8, 2005
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Category: DOOM III Mapping
Posted: Saturday, Aug. 28, 2004 10:53 pm
foyleman 2 the rescue again :D
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foyleman
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Category: DOOM III Mapping
Posted: Saturday, Aug. 28, 2004 11:18 pm
done. example map and video tutorial
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drech
General Member
Since: Aug 25, 2004
Posts: 118
Last: Jul 31, 2005
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Category: DOOM III Mapping
Posted: Sunday, Aug. 29, 2004 03:51 am
Links aren't working.
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foyleman
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Category: DOOM III Mapping
Posted: Sunday, Aug. 29, 2004 12:22 pm
sorry. the bbcode screwed it up and I wasn't ready for that.

Hopefully you found the links on the front page or in the downloads section.

I also fixed the links above.
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drech
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Since: Aug 25, 2004
Posts: 118
Last: Jul 31, 2005
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Category: DOOM III Mapping
Posted: Monday, Aug. 30, 2004 12:56 am
Great tut, foyle. Thanks.
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