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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: How to add playerstart?
pizzadevil
General Member
Since: Mar 1, 2007
Posts: 53
Last: Jul 5, 2007
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 03:40 pm
Hello, how do I add the player start? (single player) because when I add it it is only a red box. please help, thank you! :)[moon]

PS: I searched for the answer but I couldn't find it.

edited on Jun. 24, 2007 11:41 am by pizzadevil

edited on Jun. 24, 2007 11:42 am by pizzadevil

edited on Jun. 24, 2007 11:43 am by pizzadevil
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playername
Preferred Member
Since: Aug 24, 2006
Posts: 821
Last: Apr 15, 2011
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Level 7
Im a fan of MODSonair
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 03:45 pm
Thats all you should see, is a red box. It is just like spawn points for MP.
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
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pizzadevil
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Since: Mar 1, 2007
Posts: 53
Last: Jul 5, 2007
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 04:39 pm
Ok thanks.

edited on Jun. 24, 2007 01:10 pm by pizzadevil
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Foxhound
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Since: May 31, 2002
Posts: 5983
Last: Sep 6, 2014
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Level 10
Admin
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Im a fan of MODSonair
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 04:43 pm
Just add a model by right clicking on your grid. However bare in mind that for vehicles you will need to use the models that have static in their name or they won't show up after a compile and you'll end up with a fancy race car with machine guns (Cool but not very realistic)

Cheers

[quake]
I sometimes wonder... "Why is that frisbee getting larger?" .............and then it hits me.

Go ahead... You Play I Mod : MODSonline.com
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eganwotv
Deactivated Account
Since: May 28, 2007
Posts: 961
Last: Oct 31, 2010
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Level 7
Im a fan of MODSonair
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 04:48 pm
Note though: Sometimes you don't need to use Script_Model if you add animations to the model. Such as the Higgins Boat in the Pointe Du Hoc, mission.
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pizzadevil
General Member
Since: Mar 1, 2007
Posts: 53
Last: Jul 5, 2007
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 05:14 pm
Ok, but how do I add death soldiers ( allieds and germans ) to my map?

edited on Jun. 24, 2007 01:20 pm by pizzadevil
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Foxhound
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Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 05:22 pm
Do you have a gsc file for your map? If not read up on this tut and it'll show you how.

As for a pk3 file you'd be hard pressed to get it to work in CoD2 as this game uses iwd files. [wink]

Cheers

[quake]


I sometimes wonder... "Why is that frisbee getting larger?" .............and then it hits me.

Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today

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pizzadevil
General Member
Since: Mar 1, 2007
Posts: 53
Last: Jul 5, 2007
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 06:54 pm
Foxhound writes...
Quote:
Do you have a gsc file for your map? If not read up on this tut and it'll show you how.

As for a pk3 file you'd be hard pressed to get it to work in CoD2 as this game uses iwd files. [wink]

Cheers

[quake]




Ok, and its for cod1 not cod2.

please help again [crazy]

this is a single player level , do I have to edit the name fro mthe folder: MP to SP?

edited on Jun. 24, 2007 02:58 pm by pizzadevil

edited on Jun. 24, 2007 03:07 pm by pizzadevil
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pizzadevil
General Member
Since: Mar 1, 2007
Posts: 53
Last: Jul 5, 2007
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 07:29 pm
and there must the script in from 'moving and shooting tanks ? must it in a .gsc file?
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3DArt
General Member
Since: May 6, 2006
Posts: 144
Last: Jan 18, 2011
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Level 4
Category: CoD Mapping
Posted: Sunday, Jun. 24, 2007 07:36 pm
Hello.

Some basic single player video tutorials:

http://www.modsonline.com/Tutorials-read-109.html

Four tutorials at the bottom.

You have to start with the basics m8.

[smokin]

I have some example single player maps in the downloads
section:

Single Player Basic Map

http://www.modsonline.com/Downloads-full-2947.html

[quake]

If you have got the basics then move on with tanks and vehicles.

edited on Jun. 24, 2007 03:38 pm by 3DArt
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