Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 6 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: OMFG MY MAP!!!
callshadowduty
General Member
Since: May 20, 2007
Posts: 41
Last: Jul 26, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 12:44 am
omg omg omg omg

shoot me

i opened up radiant :( tried to open up my map

all i got was the textures AND NOTHING ON 3D SCREEN OR GRID NOO

omg how can i get the 2s grid thing to view my map

or what ever i cant see it only textures

when i load it on bottom it loads every thing but not viewable

pressed f all boxes are ticked :( im gunna cry :(

i also restarted my computer didnt help

edited on May. 25, 2007 08:45 pm by callshadowduty
Share |
callshadowduty
General Member
Since: May 20, 2007
Posts: 41
Last: Jul 26, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 12:53 am
ALSO WHEN ITS LOADING IT HAS ops caps sorry

it has at end of loading

no Worldspawn in map
Map_New

and on top it doesnt have name of map
Share |
callshadowduty
General Member
Since: May 20, 2007
Posts: 41
Last: Jul 26, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 02:29 am
im gunna have to start it again dont i?, ffs
Share |
cybershot
General Member
Since: Dec 29, 2005
Posts: 944
Last: Mar 4, 2018
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 07:52 am
how are you loading your map. radiant doesn't load last project. you need to go to open and then choose the name of your map. just starting radiant doesn't load your map.
Share |
Derix
General Member
Since: Mar 24, 2005
Posts: 133
Last: Sep 8, 2009
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 08:57 am
You have to open your map in a text editor like notepad.

Your map has to begin with:



Code:
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
 ( 304 264 0 ) ( -272 264 0 ) ( -272 -264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -272 -264 8 ) ( 304 -264 8 ) ( 304 -264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( 304 -264 8 ) ( 304 264 8 ) ( 304 264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( 304 264 8 ) ( -272 264 8 ) ( -272 264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -272 264 8 ) ( -272 -264 8 ) ( -272 -264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -272 264 8 ) ( 304 264 8 ) ( -272 -264 8 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
 ( -248 -264 192 ) ( -248 264 192 ) ( 328 264 192 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -272 -264 8 ) ( 304 -264 8 ) ( 304 -264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( 304 -264 8 ) ( 304 264 8 ) ( 304 264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( 304 264 8 ) ( -272 264 8 ) ( -272 264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -272 264 8 ) ( -272 -264 8 ) ( -272 -264 0 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
 ( -248 264 184 ) ( -248 -264 184 ) ( 328 264 184 ) duhoc_block_wall1 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}


The numbers under //brush 0 will be different.

edited on May. 26, 2007 04:58 am by Derix
Share |
callshadowduty
General Member
Since: May 20, 2007
Posts: 41
Last: Jul 26, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Saturday, May. 26, 2007 09:18 am
WEW i got some one to help me thru xfire, he said exactly wot u sed derix so if it wasnt for him id be thanking you :D
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»