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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: CSS mdl files
Tisca
General Member
Since: Apr 6, 2007
Posts: 13
Last: Aug 20, 2007
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Level 1
Category: HL2 Mapping
Posted: Monday, May. 14, 2007 06:12 am
Hi all .

I dont understand this .
I make a map - and i sure need some chairs - windows in my map

I take the prop_static for a random object .

Then i choose World Model - and then i choose props\physics\- and so on . When i make the window - i compile the map , and then i start up my map . But is the window there ? - Nope .

Why is that? Many of the mdl files dosent work when i try to make some maps .
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foyleman
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Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Category: HL2 Mapping
Posted: Monday, May. 14, 2007 11:41 am
Some of the models don't work in CSS. Have you tried another model?
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Tisca
General Member
Since: Apr 6, 2007
Posts: 13
Last: Aug 20, 2007
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Level 1
Category: HL2 Mapping
Posted: Monday, May. 14, 2007 11:52 am
Thanks foyleman .

I know some of the models dont work in CSS - but all the other models is very ugly i think - and dont fit into my house .
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foyleman
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Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Category: HL2 Mapping
Posted: Monday, May. 14, 2007 11:59 am
Then you'll have to export the models from the single player game and import them into CSS. Then distribute those imported models with your map.
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
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