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Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Decal fitting problem
TheJuice
General Member
Since: Aug 20, 2004
Posts: 27
Last: Sep 11, 2004
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Level 2
Category: DOOM III Mapping
Posted: Wednesday, Aug. 25, 2004 05:23 pm
I created a small pyramid out of a normal brush and I have been trying to fit this decal on it. The decal name is Influence1. It is an animated decal that is transparent. For some reason only 2 sides of the pyramid will fit the decal the other sides just won't do it. The decal only apears on part of the surface and sometimes on none cause it its constantly rotating. Heres a screenshot of what it looks like.

http://img40.exs.cx/img40/6761/Decalprob.jpg
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foyleman
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Since: Nov 7, 2001
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Last: Apr 13, 2021
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Category: DOOM III Mapping
Posted: Wednesday, Aug. 25, 2004 06:59 pm
I have noticed that sometimes the fit command just does not work on some surfaces. I will often make on side fit and copy it to the other sides. Then I will adjust the position to make it match up.
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foyleman
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Category: DOOM III Mapping
Posted: Thursday, Aug. 26, 2004 12:09 am
I think I see the problem.

I can make the texture show up on all sides, the problem is that the texture is not seamless from side to side.

I don't think you can make this work as textured brush because you are working with trapaziods (top is skinnier than the bottom from the pyramid shape).

This would have to be constructed and textured as a model and imported in.
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