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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: coduo train engine
Major_Lowrey
General Member
Since: Feb 15, 2007
Posts: 166
Last: Oct 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Apr. 25, 2007 03:48 pm
i am sonetimes patient, but i dont think i will ever be THAT patient. i am making my own battleship though, when im done i might make it a pfb and post it up here.
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Wednesday, Apr. 25, 2007 04:10 pm
The_Caretaker writes...
Quote:
I just remembered Lauramaegan making a CoDUO modelviewer..

download here.

Maybe you can find the model that way.


Download it... it's should be in there...
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Major_Lowrey
General Member
Since: Feb 15, 2007
Posts: 166
Last: Oct 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Apr. 25, 2007 07:34 pm
i downloaded it and am about to try it out now
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Major_Lowrey
General Member
Since: Feb 15, 2007
Posts: 166
Last: Oct 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Apr. 25, 2007 07:40 pm
WOW! ok, that answered all of my questions, thanks!![tongue][tongue]
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|DA|DarkDilbert
General Member
Since: Jun 5, 2006
Posts: 675
Last: Apr 29, 2008
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Level 6
Category: CoDUO Mapping
Posted: Thursday, Apr. 26, 2007 06:43 pm
Major_Lowrey writes...
Quote:
it would? ill try it out, but6 if there is no collmap for it or somethin like that, what good would it do[confused]


If it doesn't have a collmap you can always make your own - just cover the xmodel as precisely as possible using clip_nosight_metal

edited on Apr. 26, 2007 02:45 pm by GilbertTheAlien
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Major_Lowrey
General Member
Since: Feb 15, 2007
Posts: 166
Last: Oct 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Friday, Apr. 27, 2007 01:29 pm
its ok now, i got the viewer and it really helps big time.
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mercilessrangeradam
General Member
Since: Aug 18, 2006
Posts: 82
Last: Mar 7, 2008
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Level 3
Category: CoDUO Mapping
Posted: Saturday, Apr. 28, 2007 01:45 pm
just look thats what all of us have to do, if we want something we look for it or make it....

:|
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moviestar
General Member
Since: May 4, 2006
Posts: 86
Last: May 4, 2008
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Level 3
Category: CoDUO Mapping
Posted: Sunday, Apr. 29, 2007 01:59 pm
Some guy has spent a alot of time getting what each xmodel is in cod for easy use... might come in handy.

http://bzflag.free.fr/cod/index.php?l=v&u=v
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Sunday, Apr. 29, 2007 03:06 pm
or you can just download the CoD modelviewer here. It includes the textures used in CoD too.
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Major_Lowrey
General Member
Since: Feb 15, 2007
Posts: 166
Last: Oct 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Monday, Apr. 30, 2007 12:04 pm
i see that in that one, the cab iof the train engine for cod1 is there, but when ever i used to import (before i lost all of the stuff from cod1) the cab wasnt there.


anyway, is there anywhere where i can import the cod 1 textures and xmodels? because i have yet to find my cod1 cd and i cant install back in w/o it.
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