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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [RELEASE] Stalingrad single player
Capt.Com
General Member
Since: Nov 14, 2004
Posts: 879
Last: Oct 6, 2007
[view latest posts]
Level 7
Category: CoD2 SP Mapping
Posted: Friday, Apr. 6, 2007 03:38 pm
royhoek writes...
Quote:
Is there any tut's that said: How to play SP maps? idk how [duh]


Open the file and check the readme file. Infos are there....
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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
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Level 7
Category: CoD2 SP Mapping
Posted: Friday, Apr. 6, 2007 04:05 pm
Another superb mission :D

Excellent Work :-)
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The-Jack
General Member
Since: May 1, 2006
Posts: 50
Last: Dec 28, 2011
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Level 2
Category: CoD2 SP Mapping
Posted: Friday, Apr. 6, 2007 05:24 pm
hey Babycop nice map can you me say what the title of the music EATG is ?
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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Friday, Apr. 6, 2007 10:18 pm
Eladd writes...
Quote:
Did you have problems when creating this map both stucturally and compiling due to the vastness of the map?


Yep! lol...but we drew a plan beforehand placing all the strucutres to minimize space usage (the beginning of the map ends up being next to the ending)...and compiling without lighting was still long cuz of the number of vertices...thats all

To royhoek: are you still having trouble? Is it the installlation that is causing you trouble? Or is it the mission itself? (cuz some ppl on other sites didn't know they had to crawl in the broken building at the start...it happens ya know lol)

To Jacki: EATG stands for Enemy at the gates...we modified the sound file to shorten it and so renamed it...
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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
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Level 5
Category: CoD2 SP Mapping
Posted: Saturday, Apr. 7, 2007 12:23 pm
for unregistered people, the map is also available on filefront:
download
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Yorkshire-Rifles
General Member
Since: Mar 16, 2005
Posts: 272
Last: Apr 19, 2008
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Level 5
Category: CoD2 SP Mapping
Posted: Monday, Apr. 9, 2007 02:59 am
Just a little reminder that if you have developer mode disabled on your shortcut ( +set developer 0 ), runtime errors will be surpressed and will not intrude on your gaming.
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All-Killer
General Member
Since: May 26, 2006
Posts: 140
Last: Nov 23, 2008
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Level 4
Category: CoD2 SP Mapping
Posted: Monday, Apr. 9, 2007 11:41 am
Nice map i like it. The only thing i didnt liked was the forced kill the snipers otherwise you will get triggered thing. And about the details like trims etc. it would make the map beter, and look realisticer. But nice yob

4.5/5[thumbs_up]
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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
[view latest posts]
Level 5
Category: CoD2 SP Mapping
Posted: Monday, Apr. 9, 2007 04:49 pm
All-Killer writes...
Quote:
Nice map i like it. The only thing i didnt liked was the forced kill the snipers otherwise you will get triggered thing. And about the details like trims etc. it would make the map beter, and look realisticer. But nice yob

4.5/5[thumbs_up]


The triggers are there exactly for that purpose...if you leave a sniper alive, he will blow your brains out while jumping across the opening...like in the movie...
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All-Killer
General Member
Since: May 26, 2006
Posts: 140
Last: Nov 23, 2008
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Level 4
Category: CoD2 SP Mapping
Posted: Tuesday, Apr. 10, 2007 08:05 pm
I didnt saw the movie so i cant judge that [wink]
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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
[view latest posts]
Level 5
Category: CoD2 SP Mapping
Posted: Tuesday, Apr. 10, 2007 08:17 pm
lol, well what are you waiting for? go rent the movie, it's amazing [sniper][tongue]
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