Author |
Topic: Problem...Stopping Players going past a point. |
tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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Ray |
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General Member Since: Apr 24, 2006 Posts: 1027 Last: Nov 17, 2013 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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Ray |
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General Member Since: Apr 24, 2006 Posts: 1027 Last: Nov 17, 2013 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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The_Caretaker |
General Member Since: Jun 8, 2004 Posts: 11625 Last: Jul 7, 2009 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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tipsypo |
General Member Since: Jun 8, 2006 Posts: 125 Last: Apr 22, 2007 [view latest posts] |
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Category: CoD Mapping Posted: Sunday, Apr. 1, 2007 06:08 pm |
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Nevermind about the wall i jus got rid of it and did it again and it can be seen now.... wierd huh.
Anyway jus the fence to figure out now...
And sorry for all this but also what about the problems in this:
Quote: C:\Program Files\Call of Duty\Main\maps>cd ..\..\tools\bin
C:\Program Files\Call of Duty\Tools\bin>q3map ../../main/maps/MyMp
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- q3map ----
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12828 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
29625 files in pk3 files
Loading map file C:/Program Files/Call of Duty/Tools/bin/../../main/maps/MyMp.ma
p
Entity 0, Brush 2: duplicate plane
Entity 0, Brush 2: duplicate plane
Entity 0, Brush 12: duplicate plane
WARNING: Couldn't find image for shader textures/normandy/foliage/foliage_clamp_
2048_treeline
FloatPlane: bad normal
Entity 0, Brush 72: degenerate plane
WARNING: Couldn't find image for shader textures/sky/pegasusday
**********************
******* leaked *******
**********************
8 unique shaders
6 actual shaders
finding triangle windings...
merging into concave windings...
added 136 points for thin polygons (0.9% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
2 degenerate tris removed
simplifying triangles...
35 tris simplified away (0.6%)
emitting triangles...
32 vertices couldn't be merged because the textures point different ways
Writing C:/Program Files/Call of Duty/Tools/bin/../../main/maps/MyMp.bsp
26 seconds elapsed
C:\Program Files\Call of Duty\Tools\bin>q3map -vis ../../main/maps/MyMp
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- vis ----
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12828 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
29625 files in pk3 files
reading C:/Program Files/Call of Duty/Tools/bin/../../main/maps/MyMp.bsp
reading C:/Program Files/Call of Duty/Tools/bin/../../main/maps/MyMp.prt
LoadPortals: couldn't read C:/Program Files/Call of Duty/Tools/bin/../../main/ma
ps/MyMp.prt
C:\Program Files\Call of Duty\Tools\bin>flare -extra -sundiffusesamples 10 -dump
options ../../main/maps/MyMp
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12828 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
29625 files in pk3 files
models in world bsp: enabled
model shadows: enabled
model alpha shadows: enabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: disabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 1024
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 10
surface light step world: 16
surface light step sky: 128
couldn't load shader 'textures/sky/pegasusday'
couldn't load shader 'textures/sky/pegasusday'
Q3Map_ReadPortalFile: could not open '../../main/maps/MyMp.prt'
C:\Program Files\Call of Duty\Tools\bin>cd ..\..\
C:\Program Files\Call of Duty>pause
Press any key to continue . . . |
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