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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: CUSTOM TEXTURES: not visible
jph0010
General Member
Since: Aug 10, 2004
Posts: 13
Last: Aug 23, 2004
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Level 1
Category: SoFII Mapping
Posted: Monday, Aug. 23, 2004 09:38 pm
I have 11 Custom textures in my map but when I do a full compile only 4 will show proper .. I've tried png, and jpeg files, need some help pleeeease.
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AcE
General Member
Since: Nov 19, 2003
Posts: 459
Last: Feb 28, 2008
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Level 5
Category: SoFII Mapping
Posted: Monday, Aug. 23, 2004 11:23 pm
They have to be jpeg only with any of these resolutions 128 / 256 / 384 / 512 / 768 / 1024
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jph0010
General Member
Since: Aug 10, 2004
Posts: 13
Last: Aug 23, 2004
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Level 1
Category: SoFII Mapping
Posted: Monday, Aug. 23, 2004 11:38 pm
Quote:
They have to be jpeg only with any of these resolutions 128 / 256 / 384 / 512 / 768 / 1024



What does that mean 128*128 or can it be any variation like 128*1024 or 1024*128? what is an image is 1024*35 or 35*1024 ... cause I dunno what exactly you mean :(
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Kryton
General Member
Since: Apr 12, 2004
Posts: 105
Last: Apr 6, 2006
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Level 4
Category: SoFII Mapping
Posted: Monday, Aug. 23, 2004 11:49 pm
yes they can be. any factor of 16

so 16 X 1024 will work... at least the y will in quake 3 and cod
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ChRiS1
General Member
Since: Aug 21, 2004
Posts: 1
Last: Aug 27, 2004
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Level 0
Category: SoFII Mapping
Posted: Friday, Aug. 27, 2004 12:03 pm
HI, WEN I GO ON COMMON TEXTURES ALL THAT SHOWS IS BOXES SAYING (SHADER NOT FOUND) OR SOMETHING LIKE THAT, PLZ PLZ COULD ANY1 HELP???
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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