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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Models.
ghosti
General Member
Since: Mar 18, 2007
Posts: 14
Last: Apr 7, 2007
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Level 1
Category: CoD2 MP Mapping
Posted: Monday, Mar. 26, 2007 05:51 am
Why is that some of the models i put in show up as cars with rockets and machine guns in game.. kinda funny but becoming annoying. also is there a way i can find out what models will be solid and which ones i can just walk thru b4 i place them??

Cheerz
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ER-me-ER
General Member
Since: Jul 7, 2004
Posts: 116
Last: Jun 10, 2007
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Monday, Mar. 26, 2007 06:15 am
not shure about COD2 but in COD there was a property for each model that was to make it rigid or not.

sugest you look at this

http://www.modsonline.com/Tutorials-read-359.html
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD2 MP Mapping
Posted: Monday, Mar. 26, 2007 01:19 pm
1) the car means you've placed a model which does not work in CoD2 MP (most likely a non static vehicle).

2) Go into your collmap folder.. every model which does not have a corresponding collmap file will be non solid.
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cybershot
General Member
Since: Dec 29, 2005
Posts: 944
Last: Mar 4, 2018
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Level 7
Category: CoD2 MP Mapping
Posted: Friday, Mar. 30, 2007 07:45 am
but you can change the misc_model to script_model and that will load the model into the map. instead of that car, but you will have to put a clip around the model since it won't have one.
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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