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Forum: All Forums : Jedi Knight
Category: Jedi Knight - Jedi Academy
General, mapping, modeling, scripting, etc. game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Leaf with too many portals.
remice
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Since: Jun 27, 2006
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Last: Feb 20, 2009
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Category: Jedi Knight - Jedi Academy
Posted: Thursday, Mar. 22, 2007 06:23 pm
I dont need help knowing what this is, I just need help trying to fix it. How can I find the brush thats causing this error and fix it? Could someone help me out?
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foyleman
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Category: Jedi Knight - Jedi Academy
Posted: Friday, Mar. 23, 2007 05:00 am
Usually caused from using the CSG subtraction tool, it's not an easy one to hunt down.

I don't remember, but the console might out put a brush number with the error. Then you can find the brush by it's number.

Otherwise you have to go through trial and error by removing what you think is bad and recompiling until you narrow down the section that is bad. [ohwell]
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remice
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Category: Jedi Knight - Jedi Academy
Posted: Friday, Mar. 23, 2007 03:27 pm
How can I find it by its number. A set of WARNING: Flipped triangle: ( 1152 479 610) ( 1152 479 576) ( 1152 479 610)
WARNING: Flipped triangle: ( 1152 479 226) ( 1152 479 192) ( 1152 479 226)
WARNING: Flipped triangle: ( 1152 479 -350) ( 1152 479 -384) ( 1152 479 -351)

comes up. Are those the brushes, and if so, how do I know which is which?
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foyleman
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Category: Jedi Knight - Jedi Academy
Posted: Friday, Mar. 23, 2007 05:07 pm
Those are brush faces. Each number is 3 points in a triangle.

You can come very close to finding the brush with those coordinates. They should lead you to a particular brush or group of brushes using the grid in radiant.
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remice
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Since: Jun 27, 2006
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Last: Feb 20, 2009
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Category: Jedi Knight - Jedi Academy
Posted: Tuesday, Mar. 27, 2007 02:03 pm
Does this flipped triangle error have anything to do with the Leaf with too many portals error?
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