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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: I have great tanks and Jeeps
sintclair
General Member
Since: Dec 28, 2006
Posts: 36
Last: Jan 27, 2008
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Level 2
Category: CoD Mapping
Posted: Thursday, Mar. 1, 2007 11:44 am
Now i play my map and i walk trought the tank you can walk door the tank why? what must i do?[thumbs_up]
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IgorDias
General Member
Since: Jan 20, 2007
Posts: 61
Last: Oct 27, 2007
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Level 3
Category: CoD Mapping
Posted: Thursday, Mar. 1, 2007 11:47 am
Put some clip no sight metal textures»common»clip no sight metal, around the tank or the jeep of course
Peace

edited on Mar. 1, 2007 06:51 am by IgorDias
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playername
Preferred Member
Since: Aug 24, 2006
Posts: 821
Last: Apr 15, 2011
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Level 7
Im a fan of MODSonair
Category: CoD Mapping
Posted: Thursday, Mar. 1, 2007 09:44 pm
is your model a script_model or an misc_model. If it is a scipt_model change it to a misc_model. If that isn't it, post your compile log. If you get an error saying something like Entry model, (model name) no colistion in map file, try deleting it and try over.
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
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