does that look Right? and where in there would i add my Triggers for my doors?
Code:
main ()
{
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
hurtzone1 = getent("door1trig","targetname");
hurtzone1 thread maps\mp\_utility::triggerOff();
hurtzone2 = getent("door2trig","targetname");
hurtzone2 thread maps\mp\_utility::triggerOn();
thread 2_spawn_1();
thread 2_delete_2();
thread 2_delete_3();
thread 2_spawn_4();
thread 1_spawn_5();
thread 1_delete_1();
thread 1_delete_6();
thread 1_spawn_3();
thread 5_spawn_7();
thread 5_delete_5();
thread 5_delete_4();
thread 5_spawn_6();
thread 7_spawn_8();
thread 7_delete_7();
thread 7_delete_9();
thread 7_spawn_4();
thread 8_spawn_2();
thread 8_delete_8();
thread 8_delete_4();
thread 8_spawn_9();
thread 8_delete_door1trig();
thread 8_spawn_door1trig();
thread 8_delete_door2trig();
thread 8_spawn_door2trig();
thread door2_open();
thread door1_open();
thread 9_spawn_2();
thread 9_delete_4();
thread 9_delete_8();
thread 9_delete_1();
thread 9_delete_5();
thread 9_delete_7();
thread 9_spawn_3();
thread 9_spawn_9();
thread 9_spawn_6();
thread FailedD_spawn_2();
thread FailedD_delete_4();
thread FailedD_delete_8();
thread FailedD_delete_1();
thread FailedD_delete_5();
thread FailedD_delete_7();
thread FailedD_spawn_3();
thread FailedD_spawn_9();
thread FailedD_spawn_6();
thread 6_spawn_2();
thread 6_delete_4();
thread 6_delete_8();
thread 6_delete_1();
thread 6_delete_5();
thread 6_delete_7();
thread 6_spawn_3();
thread 6_spawn_9();
thread 6_spawn_6();
thread FailedS_spawn_2();
thread FailedS_delete_4();
thread FailedS_delete_8();
thread FailedS_delete_1();
thread FailedS_delete_5();
thread FailedS_delete_7();
thread FailedS_spawn_3();
thread FailedS_spawn_9();
thread FailedS_spawn_6();
thread FailedA_spawn_2();
thread FailedA_delete_4();
thread FailedA_delete_8();
thread FailedA_delete_1();
thread FailedA_delete_5();
thread FailedA_delete_7();
thread FailedA_spawn_3();
thread FailedA_spawn_9();
thread FailedA_spawn_6();
thread FailedB_spawn_2();
thread FailedB_delete_4();
thread FailedB_delete_8();
thread FailedB_delete_1();
thread FailedB_delete_5();
thread FailedB_delete_7();
thread FailedB_spawn_3();
thread FailedB_spawn_9();
thread FailedB_spawn_6();
thread FailedP_spawn_2();
thread FailedP_delete_4();
thread FailedP_delete_8();
thread FailedP_delete_1();
thread FailedP_delete_5();
thread FailedP_delete_7();
thread FailedP_spawn_3();
thread FailedP_spawn_9();
thread FailedP_spawn_6();
thread 3_spawn_2();
thread 3_delete_4();
thread 3_delete_8();
thread 3_delete_1();
thread 3_delete_5();
thread 3_delete_7();
thread 3_spawn_3();
thread 3_spawn_9();
thread 3_spawn_6();
thread 4_spawn_2();
thread 4_delete_4();
thread 4_delete_8();
thread 4_delete_1();
thread 4_delete_5();
thread 4_delete_7();
thread 4_spawn_3();
thread 4_spawn_9();
thread 4_spawn_6();
thread doorsound1();
}
2_spawn_1()
{
getent("2","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOn();
wait (0);
thread 2_spawn_1();
}
2_delete_2()
{
getent("2","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOff();
wait (0);
thread 2_delete_2();
}
2_delete_3()
{
getent("2","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOff();
wait (0);
thread 2_delete_3();
}
2_spawn_4()
{
getent("2","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOn();
wait (0);
thread 2_spawn_4();
}
1_spawn_5()
{
getent("1","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOn();
wait (0);
thread 1_spawn_5();
}
1_delete_1()
{
getent("1","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread 1_delete_1();
}
1_delete_6()
{
getent("1","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOff();
wait (0);
thread 1_delete_6();
}
1_spawn_3()
{
getent("1","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread 1_spawn_3();
}
5_spawn_7()
{
getent("5","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOn();
wait (0);
thread 5_spawn_7();
}
5_delete_5()
{
getent("5","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread 5_delete_5();
}
5_delete_4()
{
getent("5","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 5_delete_4();
}
5_spawn_6()
{
getent("5","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread 5_spawn_6();
}
7_spawn_8()
{
getent("7","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOn();
wait (0);
thread 7_spawn_8();
}
7_delete_7()
{
getent("7","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread 7_delete_7();
}
7_delete_9()
{
getent("7","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOff();
wait (0);
thread 7_delete_9();
}
7_spawn_4()
{
getent("7","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOn();
wait (0);
thread 7_spawn_4();
}
8_spawn_2()
{
getent("8","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread 8_spawn_2();
}
8_delete_8()
{
getent("8","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread 8_delete_8();
}
8_delete_4()
{
getent("8","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 8_delete_4();
}
8_spawn_9()
{
getent("8","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread 8_spawn_9();
}
8_spawn_door1trig()
{
getent("8","targetname") waittill ("trigger");
wait (2);
hurtzone1 = getent("door1trig","targetname");
hurtzone1 thread maps\mp\_utility::triggerOn();
wait (10);
thread 8_spawn_door1trig();
}
8_delete_door1trig()
{
getent("8","targetname") waittill ("trigger");
wait (8);
hurtzone1 = getent("door1trig","targetname");
hurtzone1 thread maps\mp\_utility::triggerOff();
wait (4);
thread 8_delete_door1trig();
}
8_spawn_door2trig()
{
getent("8","targetname") waittill ("trigger");
wait (9);
hurtzone2 = getent("door2trig","targetname");
hurtzone2 thread maps\mp\_utility::triggerOn();
wait (3);
thread 8_spawn_door2trig();
}
8_delete_door2trig()
{
getent("8","targetname") waittill ("trigger");
wait (2);
hurtzone2 = getent("door2trig","targetname");
hurtzone2 thread maps\mp\_utility::triggerOff();
wait (10);
thread 8_delete_door2trig();
}
door2_open()
{
door = getent ("door2", "targetname");
trig = getent ("8", "targetname");
trig waittill ("trigger");
wait (2);
door movex (42,2);
wait (6);
door movex (-42,2);
wait (4);
thread door2_open();
}
door1_open()
{
door = getent ("door1", "targetname");
trig = getent ("8", "targetname");
trig waittill ("trigger");
door movex (-42,2);
wait (10);
door movex (42,2);
wait (2);
thread door1_open();
}
9_spawn_2()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread 9_spawn_2();
}
9_delete_4()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 9_delete_4();
}
9_delete_8()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread 9_delete_8();
}
9_delete_1()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread 9_delete_1();
}
9_delete_5()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread 9_delete_5();
}
9_delete_7()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread 9_delete_7();
}
9_spawn_3()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread 9_spawn_3();
}
9_spawn_9()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread 9_spawn_9();
}
9_spawn_6()
{
getent("9","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread 9_spawn_6();
}
FailedD_spawn_2()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedD_spawn_2();
}
FailedD_delete_4()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedD_delete_4();
}
FailedD_delete_8()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedD_delete_8();
}
FailedD_delete_1()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedD_delete_1();
}
FailedD_delete_5()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedD_delete_5();
}
FailedD_delete_7()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedD_delete_7();
}
FailedD_spawn_3()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedD_spawn_3();
}
FailedD_spawn_9()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedD_spawn_9();
}
FailedD_spawn_6()
{
getent("FailedD","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedD_spawn_6();
}
6_spawn_2()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread 6_spawn_2();
}
6_delete_4()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 6_delete_4();
}
6_delete_8()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread 6_delete_8();
}
6_delete_1()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread 6_delete_1();
}
6_delete_5()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread 6_delete_5();
}
6_delete_7()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread 6_delete_7();
}
6_spawn_3()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread 6_spawn_3();
}
6_spawn_9()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread 6_spawn_9();
}
6_spawn_6()
{
getent("6","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread 6_spawn_6();
}
FailedS_spawn_2()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedS_spawn_2();
}
FailedS_delete_4()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedS_delete_4();
}
FailedS_delete_8()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedS_delete_8();
}
FailedS_delete_1()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedS_delete_1();
}
FailedS_delete_5()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedS_delete_5();
}
FailedS_delete_7()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedS_delete_7();
}
FailedS_spawn_3()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedS_spawn_3();
}
FailedS_spawn_9()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedS_spawn_9();
}
FailedS_spawn_6()
{
getent("FailedS","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedS_spawn_6();
}
FailedA_spawn_2()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedA_spawn_2();
}
FailedA_delete_4()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedA_delete_4();
}
FailedA_delete_8()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedA_delete_8();
}
FailedA_delete_1()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedA_delete_1();
}
FailedA_delete_5()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedA_delete_5();
}
FailedA_delete_7()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedA_delete_7();
}
FailedA_spawn_3()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedA_spawn_3();
}
FailedA_spawn_9()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedA_spawn_9();
}
FailedA_spawn_6()
{
getent("FailedA","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedA_spawn_6();
}
FailedB_spawn_2()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedB_spawn_2();
}
FailedB_delete_4()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedB_delete_4();
}
FailedB_delete_8()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedB_delete_8();
}
FailedB_delete_1()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedB_delete_1();
}
FailedB_delete_5()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedB_delete_5();
}
FailedB_delete_7()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedB_delete_7();
}
FailedB_spawn_3()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedB_spawn_3();
}
FailedB_spawn_9()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedB_spawn_9();
}
FailedB_spawn_6()
{
getent("FailedB","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedB_spawn_6();
}
FailedP_spawn_2()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedP_spawn_2();
}
FailedP_delete_4()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedP_delete_4();
}
FailedP_delete_8()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedP_delete_8();
}
FailedP_delete_1()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedP_delete_1();
}
FailedP_delete_5()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedP_delete_5();
}
FailedP_delete_7()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread FailedP_delete_7();
}
FailedP_spawn_3()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedP_spawn_3();
}
FailedP_spawn_9()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedP_spawn_9();
}
FailedP_spawn_6()
{
getent("FailedP","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread FailedP_spawn_6();
}
3_spawn_2()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread 3_spawn_2();
}
3_delete_4()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 3_delete_4();
}
3_delete_8()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread 3_delete_8();
}
3_delete_1()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread 3_delete_1();
}
3_delete_5()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread 3_delete_5();
}
3_delete_7()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread 3_delete_7();
}
3_spawn_3()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread 3_spawn_3();
}
3_spawn_9()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread 3_spawn_9();
}
3_spawn_6()
{
getent("3","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread 3_spawn_6();
}
4_spawn_2()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys2 = getent("2","targetname");
Keys2 thread maps\mp\_utility::triggerOn();
wait (0);
thread 4_spawn_2();
}
4_delete_4()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys4 = getent("4","targetname");
Keys4 thread maps\mp\_utility::triggerOff();
wait (0);
thread 4_delete_4();
}
4_delete_8()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys8 = getent("8","targetname");
Keys8 thread maps\mp\_utility::triggerOff();
wait (0);
thread 4_delete_8();
}
4_delete_1()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys1 = getent("1","targetname");
Keys1 thread maps\mp\_utility::triggerOff();
wait (0);
thread 4_delete_1();
}
4_delete_5()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys5 = getent("5","targetname");
Keys5 thread maps\mp\_utility::triggerOff();
wait (0);
thread 4_delete_5();
}
4_delete_7()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys7 = getent("7","targetname");
Keys7 thread maps\mp\_utility::triggerOff();
wait (0);
thread 4_delete_7();
}
4_spawn_3()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys3 = getent("3","targetname");
Keys3 thread maps\mp\_utility::triggerOn();
wait (0);
thread 4_spawn_3();
}
4_spawn_9()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys9 = getent("9","targetname");
Keys9 thread maps\mp\_utility::triggerOn();
wait (0);
thread 4_spawn_9();
}
4_spawn_6()
{
getent("4","targetname") waittill ("trigger");
wait (0);
Keys6 = getent("6","targetname");
Keys6 thread maps\mp\_utility::triggerOn();
wait (0);
thread 4_spawn_6();
}
doorsound1()
{
alerts = getentarray ("doorsound", "targetname");
while (1)
{
trig = getent ("8", "targetname");
trig waittill ("trigger");
}
}
**foyleman: converted this code to a quote because it was too long for the code to be converted properly.
**foyleman: fixed the error with code posts being too long.
edited on Feb. 11, 2007 06:38 pm by foyleman