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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Triggers and there Functions
custard
General Member
Since: Jul 4, 2006
Posts: 252
Last: Sep 11, 2009
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Monday, Feb. 12, 2007 09:17 pm
Hey all this is the error that it give's me


******* script runtime error *******
getent used with more than one entity: (file 'maps/mp/mp_test.gsc', line 57)
button2 = getent ("button2", "targetname");
*
called from:
(file 'maps/mp/mp_test.gsc', line 39)
thread moving_object2();
*
started from:
(file 'maps/mp/mp_test.gsc', line 2)
main()
*
************************************
writing to: C:\Program Files\Activision\Call of Duty 2\servercache.dat
Error during initialization:
script runtime error
(see console for details)
getent used with more than one entity
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Monday, Feb. 12, 2007 10:13 pm
if you have more than one entity using the same targetname, use getentarray and a for-loop or change the targetname
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custard
General Member
Since: Jul 4, 2006
Posts: 252
Last: Sep 11, 2009
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Monday, Feb. 12, 2007 11:32 pm
How bud? i tryed that then it does not work
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custard
General Member
Since: Jul 4, 2006
Posts: 252
Last: Sep 11, 2009
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 12:30 am
IT cam up with this error


Code:
******* script runtime error *******
array is not an object: (file 'maps/mp/mp_test.gsc', line 58)
   button2 waittill ("trigger");
   *
called from:
(file 'maps/mp/mp_test.gsc', line 39)
thread moving_object2();
       *
started from:
(file 'maps/mp/mp_test.gsc', line 2)
main()
*
************************************
writing to: C:\Program Files\Activision\Call of Duty 2\servercache.dat
Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/mp_test.gsc', line 2)
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 04:59 pm
you have to learn about getentarray:

http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=121

http://www.modsonline.com/Forums-top-60848-0.html%23564203

http://www.modsonline.com/Forums-top-60789-0.html%23563888

http://www.modsonline.com/Forums-top-60680-0.html%23563190

http://www.modsonline.com/Forums-top-60884-0.html

http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=373

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bouncy
General Member
Since: Apr 16, 2006
Posts: 105
Last: Feb 26, 2007
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 09:22 pm
looks like ur "bud" who was going to give u one bailed...
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Ricsta
General Member
Since: Jun 10, 2004
Posts: 933
Last: Nov 27, 2014
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 09:23 pm
As caretaker said, we are really protective over this. Its a peice of work that has really boosted rnr-projects community and still is. So you can understand why i dont wanna give it out just right now.

And i know i dont have the right to say what people can and cant do, but i would appreciate it if the keypad was left alone. Especially as you custard are ripping our code and hoping people can tell you where the triggers go.

Heres another reason why people should'nt help you.

Quoted from rnr-projects.co.uk

Sevensniff writes...
Quote:

I dont think u will get it. its up to ricsta about the keypad. but i dont think he will want to give out an object he slaved over for weeks lol or was it a week? :roll:


And before i even had a chance to reply...

custard writes...
Quote:

well then bud i just was asking if you do not give it to me i am gonna use "ur key pad texture and .gsc" and make my own one and post it on modsonline for every one to use i just was asking for permission i am not gonna freaken steal it and post it every where i still have to figure out the triggers but just asking if you could make a prefab and send me a link in pm that would be great if not then ill do it my self :credit my self"


Im really sorry to come bursting over here like this modsonline:(.

R&R|Ricsta

edited on Feb. 13, 2007 04:30 pm by Ricsta
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bouncy
General Member
Since: Apr 16, 2006
Posts: 105
Last: Feb 26, 2007
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 09:26 pm
Nicely said ric
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custard
General Member
Since: Jul 4, 2006
Posts: 252
Last: Sep 11, 2009
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Tuesday, Feb. 13, 2007 10:18 pm
Hey bud you got it all wrong, I am making my own keypad so why dont you leave me alone i am using yours as a reference that is all i have not got 1 line of code in that from urs


Your .gsc i ask if people knew what it was so they could explain to me

bud i am not stealing from you i promise i can't evan code

edited on Feb. 13, 2007 05:20 pm by custard
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Wednesday, Feb. 14, 2007 07:37 pm
ok.. cool it down.. everyone had their say. I'm closing this thread.

If you need more help with your keypad thingy, make a new post, custard
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