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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [Release] mp_zakopane beta
103kill
General Member
Since: Dec 2, 2004
Posts: 82
Last: Jun 24, 2009
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Monday, Feb. 5, 2007 09:43 pm
finally I got a beta version done.

you can download it here
http://www.modsonline.com/Downloads-full-3645.html

let me know what you think of it and what needs improvement.

Thanks a lot.
Cheers
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Mystic
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Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
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Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Feb. 10, 2007 05:39 pm
Provide some screenshots and you will get more feedback which you probably deserve.
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103kill
General Member
Since: Dec 2, 2004
Posts: 82
Last: Jun 24, 2009
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Saturday, Feb. 10, 2007 06:11 pm
Sorry I thought I already had some up.
Here's some more images of the map

inside the garage


looking out from the hotel


a set of side stairs outside


and here's some more
screenshot 1
screenshot 2
screenshot 3
screenshot 4
screenshot 5
screenshot 6

cheers
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Feb. 10, 2007 06:23 pm
Much better! The map looks great from the screenies.. Well done buddy.
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majgas
General Member
Since: Jan 28, 2006
Posts: 59
Last: Mar 30, 2014
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Saturday, Feb. 10, 2007 07:02 pm
Looks great! Im going to download right now!Good job! [thumbs_up]
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pacinolife
General Member
Since: Dec 13, 2005
Posts: 67
Last: Jun 10, 2009
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Sunday, Feb. 11, 2007 12:50 am
I tried the map and thought highly of it but I have a little bit of improvements in mind that could be addressed to make gameplay better.

- The CTF flag placements seem in pretty bad spots. The flag shouldn't be in rooms that only has one exit or entrance.

- Would be nice to see areas like the staircases leading to dead ends opened up and turned into more pathways to flag and bomb site.



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Boltriflemaster
General Member
Since: Aug 22, 2006
Posts: 130
Last: Nov 7, 2008
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Sunday, Feb. 11, 2007 01:42 am
Quote:
- Would be nice to see areas like the staircases leading to dead ends opened up and turned into more pathways to flag and bomb site.


Yea, i dont know if this is actually based on the town Zakopane, Poland because ive been there many times and i think that the map has a little too mazy areas, its not that crowded that the stairs stop somewhere but the buildings look very much like the actual ones there since the town hasnt really modernized much in terms of architecture. What you need is some mountains, huge mountains in the backround, in the actual town, it has large hills on one side, and mountains on the other side. All in all, great map buddy![thumbs_up]

edited on Feb. 10, 2007 08:43 pm by Boltriflemaster
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103kill
General Member
Since: Dec 2, 2004
Posts: 82
Last: Jun 24, 2009
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Sunday, Feb. 11, 2007 03:01 am
Pacinolife, thanks a lot for the tips, I'll work on opening up the ctf, I'm thinking the church courtyard and the outside of the railway station maybe? I will also fix some of the dead ends and stairs.

Boltriflemaster, it actually started in my head as a town in Germany, but I got the name idea from BODYGUARD(RF), so I must have just gotten lucky with the architecture, I didn't actually use any photos of Zakopane. At this point I don't think I will change anything major, although I guess the name could be changed.

Thanks a lot for everyone's comments.

cheers
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0ddball
General Member
Since: May 10, 2006
Posts: 23
Last: Jul 28, 2007
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Level 1
Category: CoD2 Map + Mod Releases
Posted: Monday, Feb. 12, 2007 08:36 pm
You should add:

level._effect["lantern_light"] = loadfx("fx/props/glow_latern.efx");

just before

maps\mp\_load::main();

in mp_zakopane.gsc

in order to make your (nice) map compliant with mods such as AWE and perhaps eXtreme+.

Nice work BTW.
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