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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: crashing mp map
wilston
General Member
Since: Sep 10, 2006
Posts: 43
Last: Nov 17, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Monday, Jan. 22, 2007 11:34 pm

im taking a map i was going to make sp an deleteing the actors and paths, etc. and making it mp. (adding dm spawns)

however now when i compile it an try to play it opens the load screen then crashes with the windows message "Call of Duty Multiplayer needs to close... "

my map contains several lifts which worked fine in the sp version..

could this be wats making it crash?

or what else?

anyone?
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Capt.Com
General Member
Since: Nov 14, 2004
Posts: 879
Last: Oct 6, 2007
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Tuesday, Jan. 23, 2007 02:21 am
show us your gsc and arena files
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wilston
General Member
Since: Sep 10, 2006
Posts: 43
Last: Nov 17, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Jan. 23, 2007 03:38 am
my gsc -

main()
{


maps\mp\_load::main();
maps\drollerdoor::main();
maps\dnormdoor::main();
maps\dliftpad::main();
maps\dliftpad2::main();
maps\dliftpad3::main();
maps\dliftpad4::main();
maps\dliftpad5::main();
maps\dliftpad6::main();

}

and my arena file -

{
map "city_mp"
longname "City - Multiplayer"
gametype "dm tdm"
}

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cybershot
General Member
Since: Dec 29, 2005
Posts: 944
Last: Mar 4, 2018
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Tuesday, Jan. 23, 2007 04:09 am
city_mp...shouldn't it be mp_city? what i would do is comment out all the lifts and see if the map runs. then add one back in at a time untill you get to the one causing the trouble
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wilston
General Member
Since: Sep 10, 2006
Posts: 43
Last: Nov 17, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Jan. 23, 2007 11:39 pm
i took out all the lifts so my gsc looks like

main()
{


maps\mp\_load::main();

}

but no change...

any ideas?
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elim
General Member
Since: Feb 6, 2004
Posts: 527
Last: Jan 12, 2011
[view latest posts]
Level 6
Category: CoD2 MP Mapping
Posted: Wednesday, Jan. 24, 2007 12:52 am
call it mp_mymap or somet mate try that
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