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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: somethings wrong!!
webber17
General Member
Since: Jul 28, 2006
Posts: 223
Last: Aug 31, 2007
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Sunday, Jan. 14, 2007 03:50 am
do you see anything wrong with this script??? It keeps on saying bad sytax:

Init()
{

self endon("disconnect");

for(;;)
{
// Wait for player to spawn
self waittill("spawned_player");
RunOnSpawn();
wait .05;
self thread web_run();
}
}
web_run()
{

wait 1
newpos = self.origin;
speed = distance(oldpos,newpos);
oldpos = newpos;
if (speed > 20)
self iprintlnbold ("^1 STOP RUNNING!");
}
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoD2 Scripting
Posted: Sunday, Jan. 14, 2007 07:13 am
Code:
wait 1; // Semicolon missing
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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Sunday, Jan. 14, 2007 12:52 pm
Yup, thats the error.

Syntax errors are usually easy to fix. just type /developer 1 in your console before loading the map - this will give the actual location of the syntax error (or any other error for that matter)
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