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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Making Water Look Proper From Underneath
Glenn
General Member
Since: Jan 7, 2003
Posts: 137
Last: Mar 2, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Wednesday, Aug. 18, 2004 11:50 pm
I've seen this issue come up a few times, but I'm not sure if anyone has posted how to fix it. Anyway, look at this picture.



You can't even tell you're under water, can you? This is easy to fix. After making your water brush with the textured top side, clone it and flip it over the Z axis and line it up on all edges with the original. Press 1 to get the grid as small as possible and go to a frontal view of the water. Drag the bottom of the duplicated water up as high as you can, then drag the entire brush down 1 unit. It should look like this at the end:



Now after compiling, it will look like this in game:


Isn't that better?
:2guns: [withstupid]
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