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Topic: Heart of the Battle - Update |
| blade12201 |
General Member Since: Dec 30, 2005 Posts: 103 Last: Apr 26, 2008 [view latest posts] |
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Category: MODSonline Posted: Saturday, Dec. 30, 2006 10:35 am |
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Hello modsonline,
The Heart of the Battle game is approaching our testing stage and we need people to test it. If anyone is interested, contact me @ cbeer1@cogeco.ca.
From my last post about the mapping for money, we have made alot of changes in the game. The biggest change is the physics. We are moving to AGEIA PhysX. This means we can have the most advanced physics in a game that is available today. Features like cloth, and cloth tearing are just one of the many small things you can add to a game to make it lifelike. Another thing we are going to use is the real-time fluid rendering. Imagine, your in a tank and the enemy is moving toward you. You air up at a newrby water tower and BOOM! All 5000 gallons of water poor out onto the enemy, crushing them in the 1000 pound wave.
Thanks,
Adam |
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| Tim451 |
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General Member Since: Feb 22, 2005 Posts: 771 Last: May 28, 2009 [view latest posts] |
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| Drapan |
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General Member Since: May 9, 2004 Posts: 290 Last: Apr 18, 2009 [view latest posts] |
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| blade12201 |
General Member Since: Dec 30, 2005 Posts: 103 Last: Apr 26, 2008 [view latest posts] |
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| batistablr |
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Preferred PLUS Member Since: Jul 12, 2005 Posts: 1982 Last: Feb 12, 2010 [view latest posts] |
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| westonegoth |
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General Member Since: Mar 27, 2005 Posts: 842 Last: Feb 25, 2008 [view latest posts] |
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| blade12201 |
General Member Since: Dec 30, 2005 Posts: 103 Last: Apr 26, 2008 [view latest posts] |
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| westonegoth |
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General Member Since: Mar 27, 2005 Posts: 842 Last: Feb 25, 2008 [view latest posts] |
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| batistablr |
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Preferred PLUS Member Since: Jul 12, 2005 Posts: 1982 Last: Feb 12, 2010 [view latest posts] |
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| westonegoth |
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General Member Since: Mar 27, 2005 Posts: 842 Last: Feb 25, 2008 [view latest posts] |
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