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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: U|2 Introduction
Dr. Chaotica~rb
General Member
Since: Dec 23, 2006
Posts: 1402
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 05:30 pm
Check it out.

I made this little introduction video for my EF clan, U|2 (they're making a movie of some of their best games). I made the map, assigned a different explosion to sound when the wall was destroyed, and I made the alpha blended logo. I also did the spectator swoop-in. The clan leader planted the det, lol. What do you guys think?
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Cobalt60~rb
General Member
Since: Dec 23, 2006
Posts: 5021
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 05:41 pm
that was great :D its like an animated logo that you see at the start of a game.
my only question,  why the "Indy" music?
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Mr. B~rb
General Member
Since: Dec 23, 2006
Posts: 1426
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 05:47 pm
You have a novel and fun idea, I like it.  I think it would be better if the first room wasn't so sparce though.  Maybe you could decorate it to match the Indiana Jones music in some fashion... like a Mayan cavern.  The far wall on the second room should be farther back so you can't see any of the logo before you sweep in.  Adjusting the camera angle would be easier, actually.
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Cobalt60~rb
General Member
Since: Dec 23, 2006
Posts: 5021
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 05:50 pm
^^ I'd lose the indiana jones music and just paint the walls black with yellow gridlines (like the holodeck on TNG).  
so it looks like you just blew a hole in the side of your holodeck to reveal the logo behind it :;):
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Spookmineer~rb
General Member
Since: Dec 23, 2006
Posts: 337
Last: Dec 23, 2006
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Level 5
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 09:09 pm
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 09:36 pm
Quote (Cobalt60 @ Mar. 30 2006, 12:50 pm)
^^ I'd lose the indiana jones music and just paint the walls black with yellow gridlines (like the holodeck on TNG).  
so it looks like you just blew a hole in the side of your holodeck to reveal the logo behind it :;):

Do you recommend no music. or can you recommend a song.
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Cobalt60~rb
General Member
Since: Dec 23, 2006
Posts: 5021
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 09:42 pm
star trek theme :)
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Lord Dave~rb
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Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 10:16 pm
Yeah, something with a good beat like the indy music.  I suggest paging through the music for the Trek movies.
Aslo I agree that the first room shouldn't be so sparse.  The holodeck idea is a good one.
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Mar. 30, 2006 10:35 pm
Quote (Lord Dave @ Mar. 30 2006, 5:16 pm)
Yeah, something with a good beat like the indy music.  I suggest paging through the music for the Trek movies.
Aslo I agree that the first room shouldn't be so sparse.  The holodeck idea is a good one.

:s10: The sparseness of the first room struck me as very out of place as EF is anything but sparce.
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Mr. B~rb
General Member
Since: Dec 23, 2006
Posts: 1426
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Mar. 31, 2006 12:00 am
What if the bomb was placed in corridor and the logo was in an otherwise inactive holodeck?
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