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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Enterprise NX-01 - Launchbay released!
HorckDude~rb
General Member
Since: Dec 23, 2006
Posts: 900
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force General
Posted: Sunday, Mar. 12, 2006 11:45 pm
This is probably the most unexpected release of the year.
Almost a year after it's cancellation, I hereby present the latest and last release from the NX-01 mod: the launchbay.



CLICK HERE TO DOWNLOAD:

You'll ask yourself why this release?
Well, my job on the NX-01 mod was creating the launchbay, and that job was finished about 2 years ago, around the time the teaser was released. But for some reason it never got released, and when I found this map a few weeks ago I thought: hey, this needs barely any work to release so let's do it!

And here you're watching at the release of the launchbay of the Enterprise NX-01. It's more of a mini-mod than a map, because it includes modifications to the game on all levels. When the game starts you'll see the turbolift menu interface which was orginally designed to facilitate the tourmode.  That never got released, so I decided to include the turbolift functionality in this release. I hope you will like it.

Also included is the entire crew of the NX-01, brilliantly skinned by toonloon, to make the map more lively.

If people want to continue the work the NX-01 modding team did they can. Because work is no longer being done on the mod we decided to make this release open-source, in other words: all editable files are included (the .map file and the editable script files). So if you want to create those other decks for the tourmode yourself you can. Just remember that it took us years to NOT release it.

Anyway, I hope you will enjoy this final release from the NX-01 mod.

HorckDude


Btw, I never thought that my comeback here was to be the release of a map, an Enterprise map even! :laugh:
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Dr. Chaotica~rb
General Member
Since: Dec 23, 2006
Posts: 1402
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 12:19 am
Not sure how many of the regulars here play EF anymore, but looks like alot of work went into it. Nice!
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Lord Dave~rb
General Member
Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 02:58 am
I remember when it was just a big box with some catwalks on it.  Good work.
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FaTaL eRrOr~rb
General Member
Since: Dec 23, 2006
Posts: 2499
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 05:26 am
One question: was this modified for EF2 or is it an EF map?
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 05:50 am
Quote (FaTaL eRrOr @ Mar. 13 2006, 12:26 am)
One question: was this modified for EF2 or is it an EF map?

AFAIK EF.
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Corridale~rb
General Member
Since: Dec 23, 2006
Posts: 6517
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 08:28 am
The map looks really well detailed. Good work there
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Corran Horn~rb
General Member
Since: Dec 23, 2006
Posts: 7712
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 02:44 pm
Very nice job!
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Lord Dave~rb
General Member
Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 09:31 pm
Quote (Paracyte @ Mar. 13 2006, 3:47 am)
:sad: I wish we finished this project.. I was working on it, left it a lone for a month or so (can't remember why), and came back hoping to finally get some more stuff done, only to unexpectedly find the whole NX-01 mod development forum gone and scattered throughout the 'archives' section.. needless to say, that was not a happy moment for me :old5:

Nice to see you again, though, Horckdude.

Yeah.  I had thought the project would finish dispite being the lead scripter and actually scripting nothing thus leaving shortly after joining.  Oh well.  Even the most dedicated of projects can fall.  Look at the Argas Effect.  I remember Toonloon's fierce determination that it was going to be finished.  Not likely now.
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CMcQ~rb
General Member
Since: Dec 23, 2006
Posts: 1015
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 09:52 pm
AFAIK, TAE is still going strong?
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Christomad~rb
General Member
Since: Dec 23, 2006
Posts: 53
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: Star Trek Voyager: Elite Force General
Posted: Monday, Mar. 13, 2006 10:34 pm
AE is still going ahead, though they are in desperate need of skilled mappers.
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