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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: wow, dead
Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Dec. 27, 2005 09:47 pm
Yeah, I really crapped out modding... I wanted to help the NX-01 mod, but the timing was off.  When I had 3 months of absolutely nothing to do, everyone else was too busy to do anything... Then when they started up again, I got busy...  I really didn't plan well, or look at things realistically.  :(

And everyone listen to Carver about that 'might be an old man' thing...  He knows what he's talking about. :p
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 02:44 am
Quote (Agent007 @ Dec. 27 2005, 4:47 pm)
And everyone listen to Carver about that 'might be an old man' thing...  He knows what he's talking about. :p

Yea I was thinking about the different ways you could look at that  :s8:  and then theres Speed
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Lord Dave~rb
General Member
Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 04:12 am
I remember the nx mod.  I was on the team but did absolutely nothing.  Infact the most I've ever done on any mod is the Argas Effect mod.  And that was like 1/5th of the scripting for the first Act.  Yeah, my title of scriping god was proven in knowlege only, not projects.
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 05:56 am
I never released an MP map (started so many), and the only stuff of mine to actually get out was in the Colony7 mod.  Was still a lot of fun.  All the mod members (esp. Argyle) blew me away w/ what they came up with.  It was cool to be just a small part of it. :)

But yeah, I used most of my 'expertise' helping people on this board.
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FliX~rb
General Member
Since: Dec 23, 2006
Posts: 8484
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 07:42 am
Quote (George W Carver @ Dec. 27 2005, 2:24 pm)
Quote (FliX @ Dec. 27 2005, 12:26 pm)
well you wont catch me mapping ef1 anymore :(

You always mapped for EF2 anyway.  :D

i used to map for EF1 aswell  :;):
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 06:18 pm
IIRC you used EFradiant, IIRC you had a mapping tut for it (circa 1996). Instead of the much better GTKradiant. I kept on waiting for you to switch over, and update the page.
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FliX~rb
General Member
Since: Dec 23, 2006
Posts: 8484
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 07:09 pm
correct, i never liked GTK, its just me probly :p
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Dec. 28, 2005 09:24 pm
I never liked it either.  Always used EFRadiant and JK2Radiant...
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Dec. 30, 2005 07:25 am
Quote:
but don't have a lot   of time right now

I find myself buzy thesedays, things seem to take longer,more complicated.
 
Quote
I remember when FliX started mapping for EF. :laugh:


That good, funny I don't remember any maps by flix or under his real name
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George W Carver~rb
General Member
Since: Dec 23, 2006
Posts: 12385
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Dec. 30, 2005 08:13 am
Sorry, I don't have it.
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