Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 84 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Jedi Knight
Category: Jedi Knight - Jedi Academy
General, mapping, modeling, scripting, etc. game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: about a creating "model" MOD...
jj_fad~rb
General Member
Since: Dec 23, 2006
Posts: 4
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: Jedi Knight - Jedi Academy
Posted: Thursday, Dec. 22, 2005 04:58 am
I have quistions, ( ERR of "Assimilate" -> "no weights" )
about 3D tools to create MODELs.
please read this, first.


< MilkShape3D -registered- >
1. Import "model.glm" file. ( all options included )
2. Export "***.md3" file. ( with "***.pc" file )

< 3D Studio MAX -trial 30days free- >
1. Import "***.md3" file. ( "load all" selected )
2. Export "***.xsi" file. ( "animation" not included )
3. Rename "root.xsi".

< Assimilate >
1. Open "model.car" file. ( "custom path" edited )
2. Click "BUILD".

< AND...Assimilate seid... >
"Error: Vert (1) on mesh "stupidtriangle_off" has no weights"


I think this is the right way to create a MODEL.
But it couldn't do even without any modification.
Why??

<<< Questions >>>
1. What is it? ( Vert, stupidtriangle_off, weight )
2. What can i do for it?

p.s. In this case, I didn't modify anything in these 3D tools.
p.s. What I wanna do?
    -> I wanna create the fixed model. ( ex. JAN with a Robe, Rosh with a Robe... )

thanks!  :D
Share |
ShadyD~rb
General Member
Since: Dec 23, 2006
Posts: 2
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: Jedi Knight - Jedi Academy
Posted: Saturday, Jan. 7, 2006 05:58 pm
just a qeustion, but did u properly weigh and linked the model to the skeleton?
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Jedi Knight : Jedi Knight - Jedi Academy

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»