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Topic: Quake 4 Retail BETA Patch v1.0.5 - Windows |
| RedAlley~rb |
General Member Since: Dec 23, 2006 Posts: 52 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Monday, Dec. 12, 2005 11:37 pm |
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http://www.fileshack.com/file.x?fid=8122Beta update for Quake 4 with (major) performance enhancements. As described by Activision: This update is recommended for Windows users with Intel Hyper-Threading Technology (HT Technology) enabled processors, multiple processors, or systems with a dual core processor. The update is also required for Windows and Linux server admins as it addresses a recently identified problem with servers left unoccupied for very long periods of time (these servers will appear to be operating normally, but will crash clients that attempt to connect to them). This update will bring any previous version of the game (1.0.0 or 1.0.4) up to date and will not affect pure server, PunkBuster compatibility or protocol consistency. id Software and Raven have worked with Intel to dramatically improve QUAKE 4 performance on systems with HT Technology, multiple processors, or dual core processors. Players who have a system with one of these configurations will notice performance gains in QUAKE 4 of anywhere from 25% - 87% depending on processor type. If you do not know whether or not you have a multi-processor, dual core, or HT Technology enabled system, please see the ReadMe file for simple instructions on checking your system. Please use the form at www.idsoftware.com/bugs/ to report any issues you find with the 1.0.5 update. |
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| T@F~rb |
General Member Since: Dec 23, 2006 Posts: 11 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Tuesday, Dec. 13, 2005 01:36 am |
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Hi. ty for the info.. The only prob is now that i get kicked by punkbuster:( Some sort of mismatch dll file.. (maybe have to wait till the server admins update there servers.) Anyway seems to run better now... Admins plz update your servers  |
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| SoF3~rb |
General Member Since: Dec 23, 2006 Posts: 30 Last: Dec 23, 2006 [view latest posts] |
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| Ruined~rb |
General Member Since: Dec 23, 2006 Posts: 32 Last: Dec 23, 2006 [view latest posts] |
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| SoF3~rb |
General Member Since: Dec 23, 2006 Posts: 30 Last: Dec 23, 2006 [view latest posts] |
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| theGuy82~rb |
General Member Since: Dec 23, 2006 Posts: 29 Last: Dec 23, 2006 [view latest posts] |
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| T@F~rb |
General Member Since: Dec 23, 2006 Posts: 11 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Tuesday, Dec. 13, 2005 02:34 am |
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| Quote (theGuy82 @ Dec. 12 2005, 8:31 pm) | | Myself after 5-10 minutes playing on a CTF server, I didn't see much improvement. My FPS was still dipping to 20ish FPS. |
Its not perfect yet,but its an improvement atm.. So to me there stepping in the right direction:D |
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| cusTom3~rb |
General Member Since: Dec 23, 2006 Posts: 110 Last: Dec 23, 2006 [view latest posts] |
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| eAxis #RYU#~rb |
General Member Since: Dec 23, 2006 Posts: 27 Last: Dec 23, 2006 [view latest posts] |
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| Battery~rb |
General Member Since: Dec 23, 2006 Posts: 100 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Tuesday, Dec. 13, 2005 03:11 am |
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Patch does absolutely nothing fer me.... No HT, no dual core, no 2nd CPU... just lil P4 Northwood, huffing, puffing behind a Geforce 4 4600, which is also.. dragging along poking at my CPU.. <hey do something> O'well.. Thought they would have some other server fix by now.. like the downloading maps/files part... but it is.. Beta. <twiddles thumbs> Hmmmm... Beta? Doesn't that mean, it's broken in Greek?  |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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